If you’re sitting there worried that Assassin’s Creed Mirage is going to be another major time-sink in a month where you have a handful of days between this, the Alan Wake 2 release date, and the Spider-Man 2 release date, you’re in luck. We know for a fact that this game is going to be a lot shorter than Valhalla. However, the playable area is going to be far bigger than we first thought. Thankfully, though, it doesn’t look like Ubisoft is relying on Assassin’s Creed Mirage collectibles for content – even though we all know how densely-packed some older Assassin’s Creed game maps can be.
Ahead of the Assassin’s Creed Mirage release date and another new look at Gamescom 2023 Opening Night Live, which will showcase a selection of some of the most intriguing upcoming Xbox games and most anticipated upcoming PS5 games on the way, Ubisoft has released a short insight into how it created 9th century Baghdad with authenticity and accuracy at the forefront of its design. While of course interesting, this video also gives us our first glimpse at the map we’ll be exploring in Assassin’s Creed Mirage in-game, and some of the collectibles you’ll come across as you explore.
We know the fact that Assassin’s Creed Mirage has collectibles isn’t exactly a ground-breaking revelation, what is interesting is that it looks like there’s only going to be a handful of each in each district of Baghdad – of which there are four.
As you can see below, the Abbasiyah district is only home to four Dervis Artifacts and six Gear Chests. There are four more unidentified collectibles, and this is a work in progress, but that’s half as many as you might see in other games. The original Assassin’s Creed game hides 100 flags in areas of similar sizes, if you can believe that.
Similarly, as you can see here as the marker moves north on the map, the Harbiyah district is going to feature another six Gear Chests, and just two Mysterious Shards. We don’t know what the other three collectibles are, but this seems to suggest collectibles are more sporadic and varied than they are in older games.
One interesting thing, though, is the Historical Sites collectible. We don’t know what this will mean just yet; but, we do think this has something to do with the impressive History of Baghdad codex that Ubisoft has developed for Assassin’s Creed Mirage. However, only time will tell us whether we’re right.
This is clearly one lesson Ubisoft has taken from its more-recent RPG-heavy Assassin’s Creed games and brought into the smaller format being revived by Assassin’s Creed Mirage. Sure, Assassin’s Creed Origins, Odyssey, and Valhalla have a lot of collectibles for players to get their hands on, but that’s only really because of the sheer scale of every game. When you think about how densely-packed these collectibles are, it pales in comparison to some of the older games.
All of that being said, the Assassin’s Creed Mirage map is probably going to look a little busy with every collectible marked at once. However, rest-assured knowing that the Assassin’s Creed Mirage length doesn’t look like it will be bloated by collectibles.
Is Assassin’s Creed Mirage going to be one of the best Assassin’s Creed games we’ve ever seen? Well, we think it has the potential to be. In fact, we think it has the potential to be one of the best RPG games out there. Although, as said above, only time will tell. For now, you can find out more about whether there’s Assassin’s Creed Mirage early access to look forward to here, and how Assassin’s Creed Mirage is going to retain the RPG era’s microtransactions right here.