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New MK1 update adds sought-after feature alongside needed Cyrax nerfs

NetherRealm Studios' new Mortal Kombat 1 update is here and MK1 players will be pleased to see a Cyrax nerf among the changes introduced.

Mortal Kombat 1 Cyrax nerf update an image of the character in the MK1 menu

With Kombat League an ongoing experience, there’s never really a bad time to jump into NetherRealm Studios’ Mortal Kombat 1 on your Xbox or PS5. In fact, you could argue that right now is a better time than most to boot up MK1 and play. A new Mortal Kombat 1 update has added new features like ‘move pinning’, some balancing changes, and – importantly – a Cyrax nerf. He’s one character who has been a plague on players for some time.

In an effort to cement itself as one of the best fighting games available at the moment, NetherRealm Studios is keeping a close eye on which Mortal Kombat 1 characters and Mortal Kombat 1 Kameo fighters are a little too lethal, and one of those has been Cyrax. For weeks now, Cyrax has been one of the best Kameo fighters in the game and a fantastic pairing for really any of the Mortal Kombat 1 characters available.

Now, though, thanks to dedicated content creator ‘Mitsuownes‘ – on account of the balancing changes not being fully explained in the current iteration of the Mortal Kombat 1 patch notes – we know who’s been hit with a nerf and who’s been buffed.

Here’s what the patch notes look like at the moment, though, if you’re wondering.

Mortal Kombat 1 Cyrax nerf update an image of the patch notes

Moving forward, in addition to all of the above, Cyrax’s horizontally aligned Kopter Chopper ambush move is going to cost a full charge – meaning you’ll have to wait quite a while before you can bring him back into the fight. This might seem like a small nerf, but it’s one that should help balance him without removing the potency of his attacks themselves; in theory, everyone wins.

If you still want to make sure you’re avoiding Cyrax’s devastating attacks as best you can, here’s a short clip on how to do so – although, it’s not easy. It’s a little too early to tell if he’s still the best Kameo out there, or not, but we think he might be if the update does only alter his ambush move. The full patch notes should reveal all when they arrive.

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Beyond that, as mentioned above, players can now pin moves to the screen – just like they could in MK11. This is a great addition for anyone learning new Mortal Kombat 1 combos or Mortal Kombat 1 fatalities and should make learning a new character a lot easier, too.

On top of all that, though, Baraka and Raiden have received damage nerfs alongside an interesting nerf to Sub-Zero’s ice clone – which now seems to only hit once. This is certian to change-up our Mortal Kombat 1 tier list, as Raiden has been a dominant force in online match-ups for a while now. It’s also worth noting that a Halloween variation of Cage Mansion has been added (presumably for a limited time) and night variant of the Wu Shi Academy map should be available if you’ve finished the story.

If you’re looking for specifics on all of the above, you may have to wait a little bit longer – as mentioned above. NetherRealm Studios should be working on the full patch notes, and they should arrive sooner rather than later, but right now there’s no timeline. The update itself dropped on October 23, though. So, we can’t imagine we’ll be waiting too long for confirmation on what has changed.

For more on what’s coming up, though, you can check out the Mortal Kombat 1 Omni-Man release date right here and how new MK1 leaks spark wild theories about Takeda’s strange story changes here. Those same MK1 leaks also reinforce rumors that another 80s icon is on the way, which is all very exciting if you like your guest characters.