We know, we know. You want to play GTA 6 right now, and we’d love nothing more than to drive around its gorgeous new rendition of Vice City, too. But good things come to those who wait. Recent rumors claim that Rockstar Games‘ forthcoming GTA 5 successor would be delayed until 2026, and now, a new report from Bloomberg offers reassurance regarding Grand Theft Auto 6’s launch.
Addressing the matter of the GTA 6 release date, Bloomberg notes that Rockstar’s parent company, Take-Two Interactive, saw its stock shares fall upon word of the game’s potential delay. Sources close to Bloomberg within Rockstar Games reportedly describe the open world game‘s development with one simple word: “Chaos.”
Yet, despite these obstacles, discussion about GTA 6‘s supposedly delay is “mostly met with shrugs.” This follows a studio mandate to return to Rockstar’s offices, as efforts to enter the “final stretch” begin. Essentially, for the most part, it sounds like GTA 6’s progress is still rolling ahead steadily. Like any new PS5 game and new Xbox game on the horizon, this can change, and it wouldn’t be unreasonable to suspect that it might need more time in the oven.
Rockstar’s recent output isn’t known for being quick in the last decade, with each project increasing the gap exponentially between each release. There was an eight-year jump between Red Dead Redemption and its much-beloved sequel, and GTA 5 will be at least 12 years old by the time GTA 6 lands on PS5 and Xbox consoles. It’s a major contrast to Rockstar’s earlier works, with only 2-3 year interludes between some of the best games in the franchise, like GTA Vice City and GTA San Andreas.
As you know, the studio is extraordinarily detail orientated and there’s no doubt that GTA 6 will push Rockstar’s benchmarks leaps and bounds. That’s if it can run within the expectations many players are bound to have, specifically concerning frame rate. The game’s debut trailer looks stunning, fidelity-wise, but that is bound to come at a heavy demand on your hardware. PS5 experts are already theorizing that it’ll need some serious “magic” to achieve 60 FPS on current-gen consoles.
For more Rockstar Games-related news, check out our interview with Lightspeed LA, the studio fronted by veteran ex-Rockstar talent.