After years of fans clamouring for a new game and Ubisoft putting Sam Fisher in anything but a new Splinter Cell, the publisher has announced it is developing a Splinter Cell Remake, which will stay true to the linear roots of the game.
Developed by Ubisoft Toronto and from the team behind the recent Far Cry 6, the game was announced seemingly out of the blue at the end of 2021 with a developer deep dive talking about the roots of the game and the plan for this remake.
Details around the next Splinter Cell game are not plentiful right now; however, some key details have been revealed, included that it is indeed a remake and how the team is planning to bring Sam Fisher out of the shadows. Continue reading for a full overview of this ambitious project, including everything we know about the game ahead of the Splinter Cell Remake release date.
Splinter Cell Remake Release Date
The Splinter Cell Remake release date hasn’t been announced yet, however it is not likely to release until 2024.
The lack of information about the game, its sudden announcement, and the short length of the teaser all suggest that the game is still very early in development. As such, you shouldn’t expect to play it anytime soon.
Splinter Cell Remake Platforms
No platforms have been announced for the Splinter Cell Remake yet, but it will almost certainly be a new-generation only game, releasing for PS5, Xbox Series X|S, and PC.
Splinter Cell Remake Gameplay
We haven’t seen any Splinter Cell Remake gameplay yet and given that it is likely years away, we probably won’t see anything from the game for a few years.
A good window for the first look at the game seems like sometime in 2023, once development has properly geared up.
Splinter Cell Remake Changes
Ubisoft hasn’t delved into what changes or enhancements they are planning for the Splinter Cell Remake. However, in there announcement they touch on the original’s use of light and shadow, so we can expect some next-gen lighting, shadows, and possibly even Ray-Tracing.
As for the gameplay, the game will remain linear and as far as we know right now very little will be changed when it comes to stealth and combat.