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Gran Turismo 7 pledges to “constructively resolve” credit grinding

Polyphony Digital's Kazunori Yamauchi has given an update on Gran Turismo 7 and hints that updates and new events might hand out credits faster for players

Gran Turismo 7 Credit Grind: Multiple cars can be seen

Gran Turismo 7 has had a rough week. The game was offline for more than 24 hours due to extended maintenance to fix an issue with a deployed update. In amongst that, frustration with the game’s credit handouts have reached a peak with many players complaining that it is too slow to earn the currency. But, the CEO of Polyphony Digital has hinted that this could change.

In a blog post apologising for the long downtime after update 1.07, Kazunori Yamauchi says that he would “like to have users enjoy lots of cars and races even without microtransactions.” Yamauchi expands on this by saying that he wants “to try to avoid a situation where a player must mechanically keep replaying certain events over and over again” – clearly in reference to a recently nerfed credit exploit players were performing by grinding the same event repeatedly.

But it seemingly won’t be an issue for the rest of the game’s lifecycle as Yamauchi says that in time Polyphony will let players know “the update plans for additional content, additional race events, and additional features that will constructively resolve this.”

What this means exactly isn’t clear and Yamauchi couldn’t expand further according to his own statement on the Gran Turismo website. But, it seems likely that future races and maybe even unique events will help ease the credit grind as the game reaches new post-launch milestones.

However, for now, the game is back online after its extended maintenance and players are back to grinding out credits in the same way as before. This most recent update reduced the number of credits awarded for completing most races making it harder to purchase vehicles.