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Call of Duty Vanguard ITRA Burst class, best attachments, and more

Looking for the perfect Call of Duty Vanguard ITRA Burst loadout? Then look no further.

 Call of Duty Vanguard is no longer supported with additional content or significant updates, and players have largely moved on to more recent releases. Nevertheless, Vanguard’s multiplayer is still available and this loadout is usable.

There’s something extremely satisfying about taking out an enemy with a quick burst of fire in Call of Duty – or any shooter in fact. Lining up your target’s bonce and sending three or four rounds into the back of their skull with a single pull of the trigger, taking them out of the game is a feeling only matched by that one-shot kill from a well-placed sniper round.

Long before the best M16 Warzone loadout of today existed the Breda PG – the very first burst rifle to ever be manufactured. In Call of Duty Vanguard, this Italian-made semi-automatic assault rifle was known as the ITRA Burst. While it wasn’t among the best Vanguard guns for many, this remarkably potent Vanguard ITRA Burst class was worth trying out.

With this Vanguard ITRA Burst class, you were able to cleave down single targets even from medium to long range with a single burst. However, as with any burst rifle, the delay between each quartet of rounds meant you needed to be accurate, or else find yourself mowed down by your prey before you got another chance to fire.

Vanguard ITRA Burst class

The best CoD Vanguard ITRA Burst loadout was:

  • Muzzle: Recoil Booster
  • Barrel: Botti 270mm CXIII-P
  • Optic: Slate Reflector
  • Stock: Imerito Custom
  • Underbarrel: Carver Foregrip
  • Magazine: 8mm Klauser 32 Round Drums
  • Ammo Type: Subsonic
  • Rear Grip: Fabric Grip
  • Proficiency: Vital
  • Kit: Fully Loaded

Naturally, with any burst rifle, you wanted to try and up the fire rate where you could – this was where the Recoil Booster came in. Thanks to the pretty hefty +2 bonus it supplied, it was difficult to recommend anything else muzzle-wise.

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The Botti 270mm CXIII-P pretty much guaranteed you that single-burst kill thanks to the bonuses it granted to headshot damage and accuracy – though recoil was left unchecked. If you didn’t completely back yourself every time, it was worth taking the Imerito 180mm 02BI instead. The key stats the Imerito offered were improved recoil recovery and reduced burst fire delay, potentially giving you another chance to get that one extra burst you needed to win a duel off before you meet your maker.

Stock-wise, the Imerito Custom gave you that extra control, especially when crouched, mounted, or prone. To really amp up the recoil control, you could slap a Carver Foregrip on the underbarrel and be good to go.

With four rounds spouting from the Vanguard ITRA Burst class at any one time, it made sense to up the potential number of kills you could get out of each magazine. The 8mm Klauser 32 Round Drum was ideal if you wanted to maximise your damage, though the .303 British 32 Round Mags were also fine if you really wanted to boost recoil control, accuracy, and fire rate.

In other words, we recommended using the Klauser Drums if you were going for the Botti barrel, and the British Mags if you played it safe with the Imerito.

As for what you wanted to load those magazines with, the Subsonic ammo with the Klauser Drums, or Lengthened for the British Mags were the way to go. You’d get increased concealment from the British Mags anyway, so it didn’t make sense to take Subsonic rounds on top.

Vital was the proficiency of choice here, as broadening those critical zones helped ensure those slightly stray rounds from each burst would still deal the maximum amount of damage should they hit the upper chest instead of the head. And to make sure you never ran dry of ammo, it was worth taking Fully Loaded in your kit slot.

And there you have it, a Vanguard ITRA burst class that was an absolute one-shotting beast. While the main build absolutely decimated anyone it came into contact with – even today – there was still ample flexibility if you weren’t hitting every shot.