Trying to survive in Black Iron Prison is no easy task for Jacob and you will need to find a host of different weapons in order to not succumb to the disgusting threats lurking around the facility. But, what are all of The Callisto Protocol’s weapons?
Well, there is a pretty big variety of weapons in the game from melee blunt-force weapons to long-range options like pistols. In addition, of course, no game is complete without a shotgun and The Callisto Protocol has a good one tucked away in the half a dozen The Callisto Protocol chapters.
The Callisto Protocol weapons
There are a total of nine weapons in The Callisto Protocol for you to find on your journey through Black Iron Prison. They are:
- Shiv
- Melee Axe
- Stun Baton
- Hand Cannon
- GRP
- Skunk Gun
- Riot Gun
- Tactical Pistol
- Assault Rifle
Below, you can find a deeper overview of each one and the main strengths of the weapon in the various combat scenarios in the game.
Shiv
The Shiv is one of the first weapons you can get and you will automatically obtain it early on in the prison. It is your main stealth weapon, letting you sneak up behind enemies and kill them.
Melee Axe
Like the Shiv, the Melee Axe is also naturally unlocked in the story early on. It is your initial melee weapon that you obtain and use when fighting through the hallways of the prison.
Stun Baton
Unlocked slightly past the Melee Axe, eventually, you will drop that weapon and replace it with the Stun Baton, a far more powerful weapon wielded by the guards in Black Iron Prison.
Hand Cannon
The Hand Cannon is the basic pistol and the core of ranged combat in The Callisto Protocol. Unlocked pretty early on, the Hand Cannon is a single-fire pistol that shoots powerful shots capable of tearing through flesh and letting limbs fly.
GRP
The GRP is a glove that sits over your forearm and is used to pull enemies and objects towards you. It can then be released to fling the item you are holding into a wall or dangerous machine. You can also follow up a GRP attack with a melee attack for a unique combo.
Skunk Gun
The Skunk Gun is the second ranged weapon you can unlock and found in a side area during the Habitat chapter. This weapon is like a pocket shotgun of sorts, capable of firing small clusters of pellets that target a focused area. However, while packing a punch the Skunk Gun is somewhat limited on ammo.
Riot Gun
Given to you, the Riot Gun is a powerful shotgun that quickly outshines the Skunk Gun. Able to hold more bullets, the Riot Gun also packs more of a punch and is far more reliable and quicker to reload. However, it doesn’t completely replace the Skunk Gun in your arsenal.
Tactical Pistol
The Tactical Pistol is found later in the game and is effectively a fast-firing handgun. It does very little damage, however, it is able to shoot far quicker than the Hand Cannon and therefore a better choice when it comes to shooting tentacles.
Assault Rifle
The Assault Rifle is the final weapon in the game and it is the long-range gun of choice. Able to hold a ton of bullets and maintain its stability, it is a great final weapon. But, it does come at the cost of being able to deal high damage.
And there you have it, those are all The Callisto Protocol weapons scattered around Black Iron Prison. If you want to find the exact locations of where to grab them all, our The Callisto Protocol weapon locations guide will be able to help you out in our The Callisto Protocol walkthrough and tips article.