After what must feel like a lifetime for the modest legion of Aurelion Sol mains out there, the giant star dragon’s finally getting his new lease on life. That’s right, developer Riot Games has dropped all the deets on the League of Legends Aurelion Sol CGU, and he’s looking majestic.
The recipient of League’s first Comprehensive Gameplay Update (CGU) – a complete overhaul of a champion’s abilities, while keeping their thematic and visuals intact – Aurelion Sol has been in Riot’s celestial forge for the better part of the year, having initially been announced in April 2022’s Champion Roadmap.
Since then the studio has whittled away diligently, with the last update on Aurelion’s progress being August’s LoL Pls video discussing champions and Preseason 2023. The result of all of this is a lean, mean, fire-breathing machine that can manoeuvre across the Rift with ease, and will have opponents seeing stars after he quite literally drops them on them.
Although Riot hasn’t stamped a release date for the update onto Aurelion just yet, we can’t imagine it will be long before he’s wreaking havoc in your LoL ranked games.
Without further ado, then, here is the Aurelion Sol CGU in its full glory – feast your eyes on the new Aurelion Sol abilities:
Passive – Cosmic Creator
Aurelion Sol’s damaging abilities grant Stardust, permanently improving his abilities. Each ability’s bonus is listed in its respective section.
Q – Breath of Light
Channel toward the cursor for a few seconds, damaging the first enemy hit and splashing reduced damage on nearby enemies. Each time an enemy takes 1 cumulative second of channeling, Breath of Light deals an additional burst of damage. Bursts against champions grant Stardust.
Breath of Light deals increased damage to champions and its range increases with Aurelion Sol’s level.
Stardust increases the burst’s damage.
W – Astral Flight
Aurelion Sol flies over terrain toward the target location, but is revealed through Fog of War to nearby enemies while flying. Aurelion Sol can cast other abilities while flying. During this time, Breath of Light has no cooldown or maximum channel duration and deals increased damage.
Astral Flight’s remaining cooldown is reduced whenever an enemy champion Aurelion Sol recently damaged dies.
Stardust increases Astral Flight’s max range.
E – Singularity
Summon a black hole for a few seconds, damaging enemies and slowly pulling them toward the center. Singularity grants Stardust per second for each enemy champion in the black hole.
The center of the black hole executes enemies below a percentage of their maximum health, granting Stardust based on the type of enemy executed.
Stardust increases Singularity’s size (including the center zone) and execute threshold.
R – Falling Star / The Skies Descend
Falling Star: Crash a star into the earth, dealing magic damage and stunning enemies hit. Falling Star grants Stardust for each enemy champion hit.
Stardust increases Falling Star’s size. Gathering 75 Stardust transforms Aurelion Sol’s next Falling Star into The Skies Descend.
The Skies Descend: Drag a giant star down from the heavens, significantly increasing the size of the impact zone, increasing damage dealt, and knocking enemies up rather than stunning them. A massive shockwave spreads from the edge of the impact zone, damaging and slowing champions hit.
Stardust increases the size of the impact zone.
Needless to say, we’re absolutely gassed to see the new improved Aurelion take flight, and hope he will be a much more familiar face on the Rift going forward than he was before his CGU.