Horizon Forbidden West is filled with returning machines from the first game, including the majestic Tallnecks and the skulking Watchers. But, Guerrilla Games hasn’t stopped there – now there are dozens of Horizon Forbidden West machines in the sequel.
New machines like the Burrowers will populate the underwater sections of the Forbidden West and are likely to cause quite a hassle. The Slitherfang has already captured the fanbase’s attention as this gigantic snake-like beast coils itself around the environment. Some machines even look to be more docile and appear to not be a threat to humans. Beyond that, Guerrilla is also likely to have a few secrets in store later into the experience that we don’t know about just yet.
There’s a total of 43 machines in Horizon Forbidden West. Over a dozen of them are returning machines, but there are a lot of new threats out there. Check out the full list of Horizon Forbidden West machines that you can encounter, both new and returning.
Horizon Forbidden West New Machines
Horizon Forbidden West has more than 40 machines in total:
- Specter Prime
The Bristleback was one of the first new machines to be revealed in Horizon Forbidden West. These machines resemble a large warthog, with sharp tusks and will seemingly be used by the hostile tribes in the Forbidden West.
Burrowers appear to be the amphibious variant of the Watcher, travelling in packs and resembling the small, slinky machines stature and design. With the depths of the ocean and rivers being opened up, you won’t be able to escape danger even when submerged in Horizon Forbidden West.
Another one of Horizon Forbidden West’s new machines is the Clamberjaw. These ferocious machines will undoubtedly be the bane of everyone’s existence. Resembling monkeys, they climb high and are fast making them a real nightmare to try and keep track of.
The Clawstrider isn’t actually a new machine, having been introduced in the Horizon Forbidden West comics. However, this is the first time it will appear in the games. Able to be ridden by tribes and possessing chainsaw-bladed jaws, the Clawstriders are going to be a deadly medium tier enemy. And, if you aren’t a fan of birds, they are probably your worst nightmare.
The Rollerback is a large, pangolin-like machine that is able to roll into a ball and flatten anything ahead of it. The scales on its body are also used by the machine as aerial projectiles which can be fired and recalled, making the Rollerback a deadly machine at range.
Another early revealed machine, the Shellsnapper is a large, hulking snapping turtle that can camouflage itself into the environment. We have yet to see Aloy fight one of these beasts, but we don’t imagine it will be an easy fight.
The Slitherfang is by far the most terrifying machine we have seen so far in Horizon Forbidden West. The wiper like spikes and large teeth of the Slitherfang will mean that you don’t want to fight it unprepared. It’s likely very few of these roam around the Forbidden West, but when you do come across one, you will want to be prepared.
The Sunwing is one of Horizon Forbidden West’s new flying machines. These pterdactyl-esque creatures fly at great heights and use solar power from high above the clouds to allow them to fly and fight.
The Tideripper is another amphibious machine that resembles the now extinct Plesiosaurus. The creatures are easily spotted, thanks to their long necks, and will give Aloy a chase when in the water and a tough fight on-land thanks to its ability to filter sediments for resources and power.
Finally, the last new machine in Horizon Forbidden West which has been revealed is the Tremortusk. These mammoths posses heavy armor and a number of weapons. They can also devastate structures and cover leaving you exposed to other humans or more types of machines. Tremortusks will also be one of the main machines used by tribes in the game.
The Bellowback is one of the large machines that are returning in Horizon Forbidden West. Equipped with a large tank on their back, they are capable of laying the ground with blaze or chillwater, which can trap you and pin you down.
The Chargers are one of the mountable machines in the Horizon universe and they return once again. They are mostly docile, but can be aggravated and you can ride them again in the sequel.
The Glinthawk is the original flying machine and they return once again to be just as annoying to deal with as they were in the first game.
These docile machines are back in Horizon Forbidden West and we don’t expect them to be too different, mostly found in fields going about their routines.
The rapid combat machine, the Ravager makes its return in Horizon Forbidden West. We don’t know if it will have evolved beyond what we saw in the first game, but we still expect it to be a force to be reckoned with.
With expanded underwater mechanics the Snapmaw’s are undoubtedly going to be much deadlier in Horizon Forbidden West with their relentless snapping of their jaws and hunting abilities.
The gigantic Stormbird is back in Horizon Forbidden West and hopefully won’t take as long to defeat thanks to the expanded combat systems.
The Strider is another rideable machine back for the sequel. This machine likely won’t see too many alterations and function much like it did in the original.
The iconic Tallnecks are one of the Horizon Forbidden West machines returning from the previous game. While not confirmed, it seems likely that Guerrilla will ask you to climb them again to reveal parts of the map.
The first Horizon machine that was ever revealed in a piece of concept art, the Thunderjaw is back and will be just as deadly and menacing as it was in Zero Dawn.
The sneaky and stealthy Stalker is back with its cloaking device and high-damage output and will be the machine you will happen to get in a fight with unintentionally the most as it sneaks up behind you
The original base-level machine the Watchers will once again be the most plentiful machine in the Forbidden West and travel alongside one another in packs.
The Scrapper extracts and recycles resources from the world and is equipped with a turret that can takedown threats it catches it its sights. With a heavier emphasis placed on resources in Horizon Forbidden West, the Scrappers might be more prevalent in the sequel.
Ever been surprised by a giant machine with blades for a mouth jumping out of the ground? Well, the Rockbreaker is the machine that will do that to you. Burrowing under the ground and surprising you, the Rockbreaker will be just as erratic and unpredictable in Horizon Forbidden West.
The Sawtooth is one of the original game’s first boss machines and it is once again back to tear your flesh off in Horizon Forbidden West.
The Frostclaw is the final returning machine and originally appeared in the first game’s The Frozen Wilds DLC. Modelled off of a hulking bear, the Frostclaw is relentless and punishing, so if you are unprepared you will most likely fall in a fight to it.
The Scrounger is a lightweight machine, but don’t let that fool you – these scavengers travel in packs and can make your life a misery if you’re not careful. They don’t just bite, either – Scroungers can launch shock attacks at you from afar.
This kangaroo-looking machine might not pose a direct threat to Aloy, but they’ll need eliminating first in a fight. The Leaplasher carries an Acid Canister with it at all times – which it offers to its allies or uses itself.
The Spikesnout is a passive machine, often retreating with a vapour cloud when provoked. They might not directly attack, but the vapour cloud can strengthen other machines – so, be careful.
The Skydrifter is an agile flying machine that can attack Aloy with razor-sharp wingtips and slashes from a spiked tail. These machines are trackers, so if one spots you, expect more to follow.
The Plowhorn is one of the more interesting machines in Horizon Forbidden West. Wherever they walk, they leave a trail of fast-growing plants and a cloud of dust. This is great for sneaking around, but be careful – you don’t want to be caught in the middle of a machine field.
Yes, the Longleg is back in Horizon Forbidden West! With sound-based attacks that can disrupt and disorientate, they can make fights tricky. You’ll need to take them out as soon as you can to level up the playing field.
Another herd machine, the Fanghorn isn’t quite as docile as you might think. With two huge horns that clap shut, the Fanghorn can deal huge amounts of damage at closer ranges while also launching fire-based attacks over long distances.
Lancehorns are back in Horizon Forbidden West and veteran players will be pleased to know they’ll act in the same way as before. Lancehorns can often be found in herds and will retreat quickly if threatened. You may find one or two attacking Aloy to protect the herd, but they shouldn’t be a problem for the most part.
The Widemaw is one of Horizon Forbidden West’s new amphibious machines – it looks a lot like a hippo. With a powerful jaw and giant tusks, the Widemaw is a force to be reckoned with.
Horizon Zero Dawn’s fearsome Corruptors are back in Horizon Forbidden West. These leaping machines can launch powerful ranged attacks, slashing at enemies with a sharp tail in close quarters.
Shell-Walkers are back in Horizon Forbidden West. With the ability to throw up an energy shield, while also launching shock attacks, they’re a tricky machine to take down.
A modified Plowhorn, this machine is a lot deadlier than its predecessor. Grimhorns can launch powerful fire-based ranged attacks alongside devastating close-range moves.
One of the most terrifying new machines in Horizon Forbidden West, the Dreadwing is a huge flying machine that can launch a wide variety of attacks – it’s one of the toughest machines in the game.
The Scorcher is a fire-based variant of the Scrapper, launching powerful fire attacks alongside its expected melee moves. They’re a machine you don’t want to mess with.
The Fireclaw is one of the most dangerous machines in Horizon Forbidden West, launching devastating fire-based attacks from its blaze stores.
This machine is a deadly combatant that can enhance all of its attacks with plasma damage. It’s tough to take down and dangerous at close ranges.
The Specter is the start of a new age of machines. It’s more advanced than what you see out in the Forbidden West with armour plating that it can re-attach. These are deadly.
Think Specter, but even more advanced. This machine can alter itself to suit any combat scenario, with the same advancements as a Specter. It’s also very deadly.
So there you have it, all of the new machines and returning machines in Horizon Forbidden West. For more details on the game, check out our rundown of Horizon Forbidden West’s tribes and how they interact with one another and Aloy in the world.