Fire Emblem Engage Paralogues guide

Fire Emblem Engage Paralogues are part of the game’s side content but give you the chance to recruit new characters to join your army.

Fire Emblem Engage Paralogues: Alear can be seen

Fire Emblem Engage tells a story of great legends invoked to assist the Divine Dragon in a fight against an old and powerful enemy. While the game’s chapters focus on taking you through this exciting narrative, Fire Emblem Engage also gives you the opportunity of playing a selection of Fire Emblem Engage Paralogues!

These additional chapters will place you in the middle of a crisis happening in different places in the game’s world. Even though Paralogues don’t build up anything special to the main narrative, playing them makes it possible to recruit characters that are only accessible during these special missions. Follow this guide to ace every Paralogue and recruit new Fire Emblem Engage characters.

Fire Emblem Engage Paralogues

Paralogues are special chapters in Fire Emblem Engage. They are additional chapters that work as side missions. Completing them is optional, but it’s extremely useful too since this is how you unlock new Fire Emblem Engage Characters. The full list of Fire Emblem Engage Paralogues is as follows:

  • Paralogue – Budding Talent
  • Paralogue – Mysterious Merchant
  • Divine Paralogue – Dragon Temple
  • Paralogue – The Exalt
  • Paralogue – The Lady of the Plains
  • Paralogue – The Instructor
  • Paralogue – The Radiant Hero

Although the game is structured in chapters with the Fire Emblem Engage chapters list, Paralogues act separately and they become accessible once you can travel to the World Map. In each Paralogue, players experience a brief tale that is linked to a specific character. During the battle, to recruit the new character, you must go beside them and use the Talk command. You can only convince them into taking your side by talking to them with specific characters. Divine Paralogues are also available and are related to the characters you can get from the Fire Emblem Engage Expansion Pass.

Below is a detailed guide to every Paralogue in the game, the characters you can unlock in each of them, which party member you should use to talk to them, and the materials/animals you can find there.

Fire Emblem Engage Paralogues: Jean can be seen

Paralogue Budding Talent – Tea-Field Village

This is the first Paralogue in Fire Emblem Engage and the one where you unlock Jean, a Martial Monk/Qi Adept during chapter 6. To do so, you must talk to him during the fight. Use Alear to move next to him on the battlefield and use the command Talk to recruit him.

In this paralogue, you should be around level four, as your mission is to save a small village that is being attacked by the Corrupted. While the village folk are trying to find shelter in the doctor’s house, your team must defeat all the enemies on the battlefield to achieve victory. This is an area where you can find materials such as Iron, Steel, Orange, Wheat Flour, Potato, and Rice, as well as animals such as Elyosian Sheep, Firenese Cat, Calisson Chicken, White Elyosian Dog.

Fire Emblem Engage Paralogues: Anna can be seen

Paralogue Mysterious Merchant – Bandit’s Hideout

During this Paralogue in chapter 7, you have the chance to recruit Anna. This little girl is an Axe Fighter who is hiding from a group of bandits. It’s not a problem if she is discovered by one of them in the chest where she is hiding as you can just use Alear to talk to Anna as soon as possible and she will volunteer to be part of your group.

This Paralogue is best for around level seven characters, where you can find Iron, Steel, and Beans to collect, as well as Eastern Freecat, Elyosian Pigeon, and Black Elyosian Dog to adopt. To win the fight in this chapter, you must defeat the bandit group’s leader, Mitan.

Fire Emblem Engage Paralogues: Tiki can be seen

Divine Paralogue Dragon Temple – The Ancestor

The Ancestor is Tiki’s Paralogue and one of the Divine Paralogues players who bought the Fire Emblem Engage Expansion Pass has access to. It becomes available during chapter 7 and it’s indicated to have a party of characters around level twelve to complete it. Unlike the previous Paralogues, instead of talking to the character you want to recruit, Tiki will only accept coming to your army after you defeat her.

To beat Tiki, you must first complete the task of unsealing the entrance of the room she is in. First, you must go to the one in the middle and interact with the sigil that unlocked the room on the left side. Once you get to the new room, there is the sigil which unlocks the last room where Tiki is. On this map, there are Iron, Steel, and Berries for you to collect. You will also find and Elusian Cat, White Elyosian Dog, and Vervain Deer to adopt.

Fire Emblem Engage Paralogues: Lucina can be seen

Paralogue The Exalt – Arena of the Gods

In chapter 12, you will have contact with the first paralogue whose goal is different from what you have had to do so far. Instead of recruiting a new character, certain paralogues, such as The Exalt, increase the cap of your bond with a specific Emblem as a reward for completing the mission. The Arena of the Gods is where you face Lucina, the Emblem of Awakening.

Although the area has no gimmicks and the terrain is flat, your main challenge is to deal with Lucina’s soldiers that will attack until you reach her. Consider forming a strong frontline alongside a cavalry unit to reach casters, since they can become troublesome and kill a couple of your units before you get to Lucina. Reinforcements come from the stairs on the ground after some time, so try to act fast! After the battle, you can explore the area, but you’ll only find Iron and Steel to collect.

Fire Emblem Engage Paralogues: Lyn can be seen

 

Paralogue The Lady of the Plains – Plains of Swift Winds

The Lady of the Plains is a Paralogue unlocked in chapter 13, once the Divine Dragon gets in contact with Lyn, The Emblem of Blazing. During this Paralogue, you visit a small village where you will challenge Lyn. Respecting the suggested level for The Lady of the Plains is a good idea, considering you are going to face powerful units while playing.

In this fight, your team is split into three fronts and your objective is to face Lyn’s units and defeat her on a battlefield composed of large areas connected with small bridges. Flying units are welcome in this fight as well as any unit that can cover large distances. It’s important to defeat the unit Fabrication in front of some tents to prevent reinforcements from arriving. As usual, in case Alear dies, you lose the mission. You can find Iron, Steel, Eggs, an Elyosian Sheep, a Western Freecat, and a White Elyosian Dog in The Plains of Swift Winds.

Fire Emblem Engage Paralogues: Ike can be seen

Paralogue The Radiant Hero – Fort of Hope

Radiant Hero is a paralogue unlocked in chapter 14 and suggested for Advanced Classes! This time, you face Ike, the Emblem of Radiance. Your team begins in the middle of some ruins and they are surrounded by enemies. By defeating Ike you increase the max bond level with him.

There are two initial routes to reach Ike. While splitting your team and attacking in two fronts might be a good idea, you can also just force your way through one of the paths taking care of your team’s rear side. Either way, it’s important to stay alert for enemies that can attack you from the other side of a wall, as is the case with some archers. Since you have to go through narrow corridors with your team, try to think about your unit’s position to prevent possible problems. After the battle, you can explore the area and collect Iron, Steel, and Spices as well as adopt the Brodian Cat, an Aura Eagle, and a Rutile Marmot.

Fire Emblem Engage Paralogues: Byleth can be seen

Paralogue The Instructor – Sacred Tomb

Sacred Tomb is the location where you face Fire Emblem Three House’s protagonist, Byleth. Accessible after you get to chapter 15, The Instructor is indicated for characters with an Advanced Class around level five. Although it works the same as the few previous paralogues – you do increase your max bond level after defeating Byleth –, the challenge against the Emblem of the Academy adds a new mechanic to the encounter.

All around the Sacred Tomb, there are many purple-glowing crystals that are going to be focused by Byleth’s units. If they are destroyed you won’t lose the encounter, but if you keep them safe, you will earn a reward depending on how many are left. On the other hand, there are powerful units that you must deal with. It’s also important to know that some casters in Byleth’s team are going to teleport units close to your own. On the downside, there aren’t many collectibles in this area, only Iron and Steel.

This guide will be updated over time to add more Paralogue guides as we reach them in the game.

With the knowledge of the Fire Emblem Engage Paralogues you should also take a look at our Fire Emblem Engage romance guide to figure out how to make one of these characters your best friend and be sure to check out our Fire Emblem Engage cast and voice actors to see who voices everyone.