We may earn a commission when you buy through links in our articles. Learn more.

A guide to all the Diablo 4 skill trees for each class

Find out everything you need to know about the Diablo 4 skill trees for each class in the game so you can get an idea of what tools are at their disposal.

Diablo 4 Skill Trees: Two players can be seen

The Diablo 4 skill trees are highly intricate and diverse, giving each of the classes tons of fun toys to play around with. With all this diversity comes complexity which can be overwhelming and confusing. Thankfully, here are all the Diablo 4 skill trees so you can browse all the options available to you.

Understanding the Diablo 4 skill trees is great for creating a build for your chosen character, no matter whether you are playing on PS5, PS4, Xbox, or PC. To help you out, we’ve prepared the best Diablo 4 Sorcerer build, Diablo 4 Barbarian build, Diablo 4 Necromancer build, Diablo 4 Druid build, and the best Diablo 4 Rogue build.

Diablo 4 skill trees guide

The Diablo 4 skill trees each offer different skills and tools to utilise in combat, depending on the class you choose. The core of each class’ skill tree is as follows:

  • Barbarian skill tree – The Barbarian skill tree is centred around self-buffing powerful melee attacks that deal damage over time and cause enemies to bleed
  • Rogue skill tree – The Rogue skill tree focuses on boosting mobility, landing quick attacks, using traps, and performing combos at range or melee
  • Sorcerer skill tree – The Sorcerer skill tree is filled with skills that deal elemental damage and cover large areas with AoE damage
  • Druid skill tree – The Druid’s skill tree focuses on switching between animal forms and utilising powerful attacks that can vary up the class’ playstyle
  • Necromancer skill tree – The Necromancer skill tree features skills that utilise corpses to deal damage, as well as raising armies of undead to help out in combat

Diablo 4 Skill Trees: A Barbarian can be seen

Barbarian skill tree

The Barbarian skill tree has a number of skills that focus almost entirely on close-quarters melee attacks that deal high amounts of damage and cause enemies to bleed. It is an up-in-your-face class that is relentless and never lets up.

The Barbarian skill tree looks as follows, featuring the core skills:

  • Flay – Flay the enemy, dealing one damage and inflicting 14 bleeding damage over 5 seconds
    • Flay Upgrades: Enhanced Flay, Combat Flay, Battle Flay
  • Frenzy – Unleash a rapid flurry of blows, dealing six damage with each pair of hits. If Frenzy hits an enemy, its attack speed is increased by 20% for 3 seconds, up to 60%
    • Frenzy Upgrades: Enhanced Frenzy, Combat Frenzy, Battle Frenzy
  • Bash – Bash the enemy with your weapon, dealing 12 damage. After bashing enemies 4 times, your next Bash will stun for 1.25 seconds, this increases to 2 seconds if using a two-handed weapon
    • Bash Upgrades: Enhanced Bash, Combat Bash, Battle Bash
  • Lunging Strike – Lunge forward and strike an enemy for 12 damage.
    • Lunging Strike Upgrades: Enhanced Lunging Strike, Combat Lunging Strike, Battle Lunging Strike
  • Whirlwind – Rapidly attack surrounding enemies for 4 damage
    • Whirlwind Upgrades: Enhanced Whirlwind, Furious Whirlwind, Violent Whirlwind
  • Hammer Of The Ancients – Slam your hammer down with the fury of the Ancients, dealing 22 damage to a concentrated area
    • Hammer Of The Ancients Upgrades: Enhanced Hammer Of The Ancients, Furious Hammer Of The Ancients, Violent Hammer Of The Ancients
  • Upheaval – Tear into the ground with your weapon and fling debris forward, dealing 28 damage
    • Upheaval Upgrades: Enhanced Upheaval, Furious Upheaval, Violent Upheaval
  • Double Swing – Sweep your weapons from opposite directions, dealing 12 damage with each weapon. Enemies caught in the centre are damaged by both.
    • Rend Upgrades: Enhanced Rend, Furious Rend, Violent Rend
  • Rend – Cleave enemies in front of you dealing 4 damage and inflicting 37 bleeding damage over 5 seconds.
    • Rend Upgrades: Enhanced Double Swing, Furious Double Swing, Violent Double Swing
  • Ground Stomp – Smash the ground, dealing 3 damage and stunning surrounding enemies for 3 seconds.
    • Ground Stomp Upgrades: Enhanced Ground Stomp, Tactical Ground Stomp, Strategic Ground Stomp
  • Rallying Cry – Bellow a rallying cry, increasing your movement speed by 30% and resource generations by 50% for 6 seconds, and nearby allies for 3 seconds
    • Rallying Cry Upgrades: Enhanced Rallying Cry, Tactical Rallying Cry, Strategic Rallying Cry
  • Iron Skin – Steel yourself, gaining a Barrier that absorbs 50% of your missing life for 5 seconds
    • Iron Skin Upgrades: Enhanced Iron Skin, Tactical Iron Skin, Strategic Iron Skin
  • Challenging Shout – Taunt nearby enemies and gain 40% damage reduction for 8 seconds
    • Challenging Shout Upgrades: Enhanced Challenging Shout, Tactical Challenging Shout, Strategic Challenging Shout
  • Outburst – Gain 2 Thorns. Also gain 2 Thorns for each 2 bonus maximum life you have.
    • Tough as Nails – Increase your Thorns by 20%. When enemies hit you, they take an additional 1% of your Throns as bleeding damage.
  • Kick – Throw a powerful kick that deals 6 damage and knocks back enemies in front of you. Enemies who are knocked back into terrain take an additional 18 damage and are stunned for 3 seconds
    • Kick Upgrades: Enhanced Kick, Power Kick, Mighty Kick
  • War Cry – Bellow a mighty war cry, increasing your damage dealt by 15% for 8 seconds and nearby allies for 4 seconds.
    • War Cry Upgrades: Enhanced War Cry, Power War Cry, Mighty War Cry
  • Charge – Become unstoppable and rush forward, pushing enemies with you then swinging through them for 10 damage and knocking them back
    • Charge Upgrades: Enhanced Charge, Power Charge, Mighty Charge
  • Leap – Leap forward and then slam down, dealing 13 damage and knocking back surrounding enemies on impact
    • Leap Upgrades: Enhanced Leap, Power Leap, Mighty Leap
  • Rupture – Skewer enemies in front of you, dealing 5 damage, then rip your weapon out, damaging enemies for their total bleeding amount and removing all bleeding damage from them
    • Rupture Upgrades: Enhanced Rupture, Fighter’s Rupture, Warrior’s Rupture
  • Steel Grasp – Throw out a trio of chains that deal 7 damage and pull in enemies
    • Steel Grasp Upgrades: Enhanced Steel Grasp, Fighter’s Steel Grasp, Warrior’s Steel Grasp
  • Death Blow – Attempt a killing strike, dealing 48 damage to enemies in front of you. If this kills an enemy, its cooldown is reset
    • Death Blow Upgrades: Enhanced Death Blow, Fighter’s Death Blow, Warrior’s Death Blow
  • Call of the Ancients – Call upon 3 Ancients to aid you in battle for 6 seconds. Korlic leaps at enemies, dealing 35 damage and swings his weapons in a frenzy dealing 13 damage per hit. Talic spins in a whirlwind rapidly attacking enemies for 22 damage. Madawc upheaves the ground dealing 67 damage.
    • Call of the Ancients Upgrades: Prime Call of the Ancients, Supreme Call of the Ancients
  • Iron Maelstrom – Activate three times to attach chains to each of your weapons and perform an attack. First, your two-handed weapon slams into the ground, dealing 24 damage and stunning enemies for 2 seconds. Second, your two-handed weapon swipes in front of you dealing 8 damage and inflicting 48 bleeding damage over 5 seconds. Third your dual-wield weapons swing around you, dealing 12 damage per hit.
    • Iron Maelstrom Upgrades: Prime Iron Maelstrom, Supreme Iron Maelstrom
  • Wrath Of The Berserker – Gain berserking and unstoppable for 5 seconds. For the next 10 seconds, dealing damage with basic skills grants berserking for 5 seconds.
    • Wrath Of The Berserker Upgrades: Prime Wrath Of The Berserker, Supreme Wrath Of The Berserker
  • Gushing Wounds – When causing an enemy to bleed, you have a chance equal to your critical strike chance to increase the bleed amount by 100% of your critical strike damage bonus. Overpowering a bleeding enemy creates an explosion that inflicts 3 bleeding damage over 5 seconds
  • Unbridled Rage – Core skills deal 135% increased damage, but cost 100% more Fury
  • Walking Arsenal – Dealing damage with a two-handed bludgeoning, two-handed slashing, or dual wielded weapon grants 10% increased damage for 6 seconds. While all three damage bonuses are active, you gain an additional 15% increased damage.
  • Unconstrained – Increase Berserk’s maximum duration by 5 seconds and increase its damage bonus by 25%

Diablo 4 Skill Trees: A Rogue can be seen

Rogue skill tree

The Rogue skill tree emphasises agility, stealth, and trap gameplay, as well as offering both melee and ranged options. Critical strikes and imbued attacks play a key role in Rogue gameplay, triggering additional effects such as bonus damage or crowd control on enemies.

The Rogue skill tree and key skills are:

  • Invigorating Strike – Melee attack an enemy, dealing 6 damage and increasing Energy regeneration by 20% for 3 seconds
    • Invigorating Strike Upgrades – Enhanced Invigorating Strike, Primary Invigorating Strike, Fundamental Invigorating Strike
  • Blade Shift – Quickly stab your victim for 4 damage and shift, allowing you to move freely through enemies for 3 seconds
    • Blade Shift Upgrades – Enhanced Blade Shift, Primary Blade Shift, Fundamental Blade Shift
  • Puncture – Throw blades a short distance, dealing 6 damage. Every 3rd cast slows enemies by 20% for 2 seconds. Critical strikes will always slow
    • Puncture Upgrades – Enhanced Puncture, Primary Puncture, Fundamental Puncture
  • Heartseeker – Fire an arrow that seeks an enemy, dealing 7 damage and increasing your critical strike chance against them by 3% for 4 seconds, up to 15%
    • Heartseeker Upgrades – Enhanced Heartseeker, Primary Heartseeker, Fundamental Heartseeker
  • Forceful Arrow – Fire a powerful arrow at an enemy, dealing 6 damage. Every 3rd cast makes the enemy vulnerable for 2 seconds
    • Forceful Arrow Upgrades – Enhanced Forceful Arrow, Primary Forceful Arrow, Fundamental Forceful Arrow
  • Barrage – Unleash a barrage of 5 arrows that expands outwards, each dealing 6 damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow’s base damage
    • Barrage Upgrades – Enhanced Barrage, Improved Barrage, Advanced Barrage
  • Twisting Blades – Impale an enemy with your blades, dealing 13 damage and making them take 8% increased damage from you while impaled. After 1.5 seconds the blades return to you, piercing enemies for 21 damage
    • Twisting Blades Upgrades – Enhanced Twisting Blades, Improved Twisting Blades, Advanced Twisting Blades
  • Flurry – Unleash a flurry of stabs and slashes, striking enemies in front of you 4 times and dealing a total of 18 damage to each
    • Flurry Upgrades – Enhanced Flurry, Improved Flurry, Advanced Flurry
  • Penetrating Shot – Fire an arrow that pierces through all enemies in a line, dealing 23 damage
    • Penetrating Shot Upgrades – Enhanced Penetrating Shot, Improved Penetrating Shot, Advanced Penetrating Shot
  • Rapid Fire – Rapidly fire 5 arrows, each dealing 7 damage
    • Rapid Fire Upgrades – Enhanced Rapid Fire, Improved Rapid Fire, Advanced Rapid Fire
  • Shadow Step – Become unstoppable and quickly move through the shadows to stab your victim from behind for 21 damage. Gain 50% increased movement speed for 2 seconds afterwards
    • Shadow Step Upgrades – Enhanced Shadow Step, Methodical Shadow Step, Disciplined Shadow Step
  • Caltrops – Leap backwards and throw caltrops on the ground, dealing 9 damage and slowing enemies by 50%. Lasts 6 seconds
    • Caltrops Upgrades – Enhanced Caltrops, Methodical Caltrops, Disciplined Caltrops
  • Dash – Dash forward and slash enemies for 11 damage
    • Dash Upgrades – Enhanced Dash, Methodical Dash, Disciplined Dash
  • Concealment – Vanish from sight, gaining an advanced form of stealth for 4 seconds that will not be removed by taking damage. Concealment also makes you unstoppable, grants 25% movement speed, and allows you to move freely through enemies for its duration. Using an attack skill during concealment will break the effect
    • Concealment Upgrades – Enhanced Concealment, Subverting Stealth, Countering Stealth
  • Smoke Grenade – Throw a smoky concoction at enemies that dazes them for 4 seconds
    • Smoke Grenade Upgrades – Enhanced Smoke Grenade, Subverting Smoke Grenade, Countering Smoke Grenade
  • Poison Trap – Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 104 poisoning damage over 9 seconds to enemies in the area. You can have 4 armed traps out at once
    • Poison Trap Upgrades – Enhanced Poison Trap, Subverting Poison Trap, Countering Poison Trap
  • Dark Shroud – Surround yourself with up to 5 protective shadows. Gain 8% damage reduction per active shadow. Each time you take direct damage, that damage is reduced and a shadow is consumed
    • Dark Shroud Upgrades – Enhanced Dark Shroud, Subverting Dark Shroud, Countering Dark Shroud
  • Shadow Imbuement – Imbue your weapons with festering shadows. Your next 2 imbueable skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 12 damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 12 damage to only that enemy
    • Shadow Imbuement Upgrades – Enhanced Shadow Imbuement, Blended Shadow Imbuement, Mixed Shadow Imbuement
  • Poison Imbuement – Imbue your weapons with lethal poison. Your next 2 imbueable skills deal poison damage and apply 70% of their base damage as additional poisoning damage over 5 seconds
    • Poison Imbuement Upgrades – Enhanced Poison Imbuement, Blended Poison Imbuement, Mixed Poison Imbuement
  • Cold Imbuement – Imbue your weapons with frigid energies. Your next 2 imbueable skills deal cold damage and chill enemies for 25% per hit
    • Cold Imbuement Upgrades – Enhanced Cold Imbuement, Blended Cold Imbuement, Mixed Cold Imbuement
  • Shadow Clone – Your shadow mimicks your actions for 15 seconds. The shadow deals 60% of your damage
    • Shadow Clone Upgrades – Prime Shadow Clone, Supreme Shadow Clone
  • Death Trap – Place a trap that arms after 1.25 seconds. It actives when an enemy moves within range, dealing a total of 75 damage to each enemy in the area
    • Death Trap Upgrades – Prime Death Trap, Supreme Death Trap
  • Rain of Arrows – Arrows rain down over a large area 2 times, each wave dealing 33 damage
    • Rain of Arrows Upgrades – Prime Rain of Arrows, Supreme Rain of Arrows
  • Exposure – Dealing direct damage to an enemy affected by a trap skill has up to a 25% chance to: reduce the active cooldowns of your trap skills by 20%, or drop a cluster of exploding stun grenades that deal 12 total physical damage and stun enemies for 0.50 seconds
  • Victimize – Dealing direct damage to a vulnerable target has up to a 30% chance to cause an explosion, dealing 23% of the original damage to them and surrounding enemies
  • Precision – Critical strikes with marksman skills grant you precision. You gain 4% increased critical strike damage per stack of precision, up to a maximum of 20%. When you reach maximum precision, your next marksman skill is a guaranteed critical strike that deals 40% increased critical strike damage, then consumes all stacks of precision
  • Close Quarters Combat – Damaging a close enemy with marksman or cutthroat skills each grant a 10% attack speed bonus for 8 seconds. While both attack speed bonuses are active, you deal 20% increased damage against crowd controlled enemies
  • Momentum – Cutthroat skills grant a stack of momentum for 8 seconds if they either: hit a stunned, dazed, or frozen enemy, or hit any enemy from behind. While at 3 stacks of momentum you gain: 20% increased damage reduction, 30% increased Energy regeneration, 15% increased movement speed

Diablo 4 Skill Trees: A Sorcerer can be seen

Sorcerer skill tree

The Sorcerer skill tree has a wide variety of ranged and up close attacks that deal different types of elemental damage. This damage can slowly kill your enemies over time, or cover large areas, given the Sorcerer some great control over the field.

The Sorcerer skill tree and key skills are:

  • Arc Lash – Unleash arching lightning that deals 193 damage to enemies in front of you. Every 10 times Arc Lash swipes it stuns all enemies hit for 2.7 seconds.
    • Arc Lash Upgrades: Enhanced Arc Lash, Flickering Arc Lash, Glinting Arc Lash
  • Fire Bolt – Hurl a flaming bolt, dealing 46 damage and burning for 184 damage over 8 seconds.
    • Fire Bolt Upgrades: Enhanced Fire Bolt, Flickering Fire Bolt, Glinting Fire Bolt
  • Frost Bolt – Throw a bolt of frost at an enemy, dealing 150 damage and chilling them for 15%
    • Frost Bolt Upgrades: Enhanced Frost Bolt, Flickering Frost Bolt, Glinting Frost Bolt
  • Incinerate – Channel a beam of fire burning enemies for 11 damage per second. Damage per second increases over 4 seconds, up to 151
    • Incinerate Upgrades: Enhanced Incinerate, Destructive Incinerate, Greater Incinerate
  • Fireball – Hurl an exploding ball of fire, dealing 185 damage to surrounding enemies
    • Fireball Upgrades: Enhanced Fireball, Destructive Fireball, Greater Fireball
  • Frozen Orb – Unleash an orb that chills for 24% and expels piercing shards, dealing a total of 100 damage. Upon expiration, Frozen Orb explodes, dealing 92 damage and chilling enemies for 9%.
    • Frozen Orb Upgrades: Enhanced Frozen Orb, Destructive Frozen Orb, Greater Frozen Orb
  • Ice Shards – Launch 5 shards that deal 79 damage each. Deals 25% increased damage to Frozen enemies
    • Ice Shards Upgrades: Enhanced Ice Shards, Destructive Ice Shards, Greater Ice Shards
  • Chain Lightning – Unleash a stream of lightning that deals 129 damage and chains between nearby enemies and you up to 6 times, prioritising enemies
    • Chain Lightning Upgrades: Enhanced Chain Lightning, Destructive Chain Lightning, Greater Chain Lightning
  • Charged Bolts – Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing 53 damage each
    • Charged Bolts Upgrades: Enhanced Charged Bolts, Destructive Charged Bolts, Greater Charged Bolts
  • Flame Shield – Engulf yourself in flames for 2 seconds, burning surrounding enemies for 72 damage per second
    • Flame Shield Upgrades: Enhanced Flame Shield, Mystical Flame Shield, Shimmering Flame Shield
  • Teleport – Transform into lightning, becoming unstoppable and surging to the target location, dealing 77 damage around you upon arrival
    • Teleport Upgrades: Enhanced Teleport, Mystical Teleport, Shimmering Teleport
  • Ice Armor – A barrier of ice forms around for 6 seconds, absorbing 30% of your base life in damage. While ice armor is active, 10% of your damage dealt is added to its barrier
    • Flame Shield Upgrades: Enhanced Ice Armor, Mystical Ice Armor, Shimmering Ice Armor
  • Frost Nova – Unleash a torrent of frost, freezing enemies around you for 2.7 seconds
    • Frost Nova Upgrades: Enhanced Frost Nova, Mystical Frost Nova, Shimmering Frost Nova
  • Hydra – Summon a 3-headed hydra for 12 seconds. Each head spits fire at enemies, dealing 92 damage. Maximum of 1 active hydra at a time
    • Hydra Upgrades: Enhanced Hydra, Summoned Hydra, Invoked Hydra
  • Ice Blades – Conjure a pair of ice blades for 6 seconds that rapidly slash enemies for 96 damage and have a 30% chance to make them vulnerable for 2 seconds
    • Ice Blades Upgrades: Enhanced Ice Blades, Invoked Ice Blades, Summoned Ice Blades
  • Lightning Spear – Conjure a spear of lightning that seeks out enemies for 6 seconds, dealing 46 damage per hit
    • Lightning Spear Upgrades: Enhanced Lightning Spear, Summoned Lightning Spear, Invoked Lightning Spear
  • Blizzard – Summon a frigid blizzard that deals 379 damage and continually chills enemies for 18% over 8 seconds
    • Blizzard Upgrades – Enhanced Blizzard, Mage’s Blizzard, Wizard’s Blizzard
  • Meteor – Summon a meteor that strikes the target location, dealing 154 damage and burning the ground for 96 damage over 3 seconds
    • Meteor Upgrades – Enhanced Meteor, Wizard’s Meteor, Mage’s Meteor
  • Firewall – Create a wall of flames that burns enemies for 493 damage over 8 seconds
    • Firewall Upgrades – Enhanced Firewall, Mage’s Firewall, Wizard’s Firewall
  • Ball Lightning – Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 55 damage
    • Ball Lightning Upgrades – Enhanced Ball Lightning, Mage’s Ball Lightning, Wizard’s Ball Lightning
  • Deep Freeze – Encase yourself in ice, becoming immune for 4 seconds, continually dealing 39 damage, and chilling enemies for 20%. When Deep Freeze expires, it deals an additional 316 damage
    • Deep Freeze Upgrades – Prime Deep Freeze, Supreme Deep Freeze
  • Inferno – Summon a fiery serpent that continually constricts the target area, burning enemies for 910 damage over 8 seconds
    • Inferno Upgrades – Prime Inferno, Supreme Inferno
  • Unstable Currents – Lightning surges within you for 10 seconds. Whenever you cast a shock skill, a random core, conjuration, or mastery shock skill is also cast
    • Unstable Currents Upgrades – Prime Unstable Currents, Supreme Unstable Currents
  • Avalanche – Your frost skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal 40% increased damage. Chance is doubled against vulnerable enemies
  • Shatter – After freeze expires, enemies explode for 25% of the damage dealt to them while frozen
  • Overflowing Energy – Crackling Energy hits 1 additional enemy. Each time it hits an enemy, your shock skill cooldowns are reduced by 0.1 seconds, increased to 0.25 seconds against Elites
  • Vyr’s Mastery – Close enemies take 10% increased damage from your shock skills and deal 20% less damage to you. Critical strikes increase these bonuses by 25% for 3 seconds
  • Esu’s Ferocity – Your fire critical strike damage is increased by 25% against enemies above 50% Life. Your fire critical strike chance is increased by 5% against enemies below 50% life. Killing an enemy with a critical strike grants both bonuses against all enemies for 3 seconds
  • Combustion – Your burning effects deal 2% increased damage per unique source of burning you have applied to the enemy. If the enemy is burning from 3 or more sources, this bonus is doubled

Diablo 4 Skill Trees: A Druid can be seen

Druid skill tree

The Druid class and skills all improve the various beast forms they can become and grant new attacks to them. They specialise in tanking, buffs, and elemental damage, alongside the Werewolf and Werebear forms.

The Druid skill tree and key skills are:

  • Earth Spike – Sunder the earth, impaling the fire enemy hit for 5 damage.
    • Earth Spike Upgrades – Enhanced Earth Spike, Fierce Earth Spike, Wild Earth Spike
  • Wind Shear – Conjure a piercing blade of wind, dealing 5 damage.
    • Wind Shear Upgrades – Enhanced Wind Shear, Fierce Wind Shear, Wild Wind Shear
  • Storm Strike – Electricity gathers around your weapon, dealing 6 damage to your target and chaining up to three surrounding enemies, dealing 20% less damage each time it chains. You gain 25% damage reduction for three seconds after dealing damage with Storm Strike.
    • Storm Strike Upgrades – Enhanced Storm Strike, Fierce Storm Strike, Wild Storm Strike
  • Maul – Shapeshift into a Werebear and maul enemies in front of you, dealing 6 damage
    • Maul Upgrades – Enhanced Maul, Fierce Maul, Wild Maul
  • Claw – Shapeshift into a Werewolf and claw at an enemy for 6 damage
    • Claw Upgrades – Enhanced Claw, Fierce Claw, Wild Claw
  • Landslide – Crush enemies between two pillars of earth, dealing up to 37 damage
    • Landslide Upgrades – Enhanced Landslide, Primal Landslide, Raging Landslide
  • Lightning Storm – Conjure a growing lightning storm that deals 8 damage per strike and increases the number of strikes the longer it is channelled up to a maximum of five
    • Lightning Storm Upgrades – Enhanced Lightning Storm, Primal Lightning Storm, Raging Lightning Storm
  • Tornado – Conjure a swirling tornado that deals 11 damage
    • Tornado Upgrades – Enhanced Tornado, Primal Tornado, Raging Tornado
  • Pulverize – Shapeshift into a Werebear and slam the ground, dealing 16 damage to surrounding enemies
    • Pulverize Upgrades – Enhanced Pulverize, Primal Pulverize, Raging Pulverize
  • Shred – Shapeshift into a Werewolf and perform a trio of combo attacks dealing consecutively more damage
    • Shred Upgrades – Enhanced Shred, Primal Shred, Raging Shred
  • Earthen Bulwark – Rocks surround you for three seconds, granting a barrier that absorbs 45% of your health in damage
    • Earthen Bulwark Upgrades – Enhanced Earthen Bulwark, Innate Earthen Bulwark, Preserving Earth Bulwark
  • Cyclone Armor – Passive: Powerful winds surround you, granting you 20% non-physical damage reduction. Active: The winds rapidly expand, knocking back enemies and dealing 5 damage
    • Cyclone Armor Upgrades – Enhanced Cyclone Armor, Innate Cyclone Armor, Preserving Cyclone Armor
  • Blood Howl – Shapeshift into a Werewolf and howl furiously, healing you for 20% of your max health
    • Blood Howl Upgrades – Enhanced Blood Howl, Innate Blood Howl, Preserving Blood Howl
  • Debilitating Roar – Shapeshift into a Werebear and bellow a mighty roar, reducing nearby enemies’ damage dealt by 50% for four seconds
    • Debilitating Roar Upgrades – Enhanced Debilitating Roar, Innate Debilitating Roar, Preserving Debilitating Roar
  • Wolves – Passive: Summon two wolf companions that bite enemies for 2 damage. Active: Direct your wolves to focus an enemy, leaping to them and striking for 11 damage
    • Wolves Upgrades – Enhanced Wolf Pack, Brutal Wolf Pack, Ferocious Wolf Pack
  • Vine Creeper – Passive: A vine creeper periodically emerges from the ground every seven seconds and applies 12 poisoning damage over six seconds to an enemy in the area. Active: Vines strangle all surrounding enemies, immobilizing them for two seconds and poisoning them for 10 damage over two seconds
    • Vine Creeper Upgrades – Enhanced Vine Creeper, Brutal Vine Creeper, Ferocious Vine Creeper
  • Ravens – Passive: One raven flies above you and periodically attacks your enemies for 4 damage every five seconds. Active: The target area is swarmed with ravens, dealing 28 damage over six seconds
    • Ravens Upgrades – Enhanced Ravens, Brutal Ravens, Ferocious Ravens
  • Hurricane – Form a hurricane around you that deals 32 damage to surrounding enemies over eight seconds
    • Hurricane Upgrades – Enhanced Hurricane, Natural Hurricane, Savage Hurricane
  • Boulder – Unearth a large rolling boulder that knocks back and crushes enemies, dealing 11 damage with each hit
    • Boulder Upgrades – Enhanced Boulder, Natural Boulder, Savage Boulder
  • Rabies – Shapeshift into a Werewolf and perform an infectious bite on the target, dealing 9 damage and applying an additional 17 poisoning damage over six seconds. Infected enemies spread rabies to other surrounding targets
    • Rabies Upgrades – Enhanced Rabies, Natural Rabies, Savage Rabies
  • Trample – Shapeshift into a Werebear, become unstoppable, and charge forward, dealing 8 damage and knocking back enemies. Enemies who are knocked back into terrain take an additional 15 damage and are stunned for three seconds
    • Trample Upgrades – Enhanced Trample, Natural Trample, Savage Trample
  • Petrify – Encase all nearby enemies in stone, stunning them for three seconds. You deal 25% increased critical strike damage to enemies affected by Petrify. Against bosses, the critical strike damage bonus is increased to 50% and its duration is increased by six seconds
    • Petrify Upgrades – Prime Petrify, Supreme Petrify
  • Cataclysm – A massive storm follows you for eight seconds. Tornadoes knock back enemies and lightning strikes wildly, dealing 17 damage
    • Cataclysm Upgrades – Prime Cataclysm, Supreme Cataclysm
  • Lacerate – Shapeshift into a Werewolf, become immune, and quickly dash 10 times between enemies in the area dealing up to 133 damage
    • Lacerate Upgrades – Prime Lacerate, Supreme Lacerate
  • Grizzly Rage – Shapeshift into a Werebear for 10 seconds, gaining 20% bonus damage and 20% damage reduction. Damage bonus is increased by 3% each seconds while in this form. Kills extend the duration by up to 10 additional seconds
    • Grizzly Rage Upgrades – Prime Grizzly Rage, Supreme Grizzly Rage
  • Perfect Storm – Your Storm skills grant two Spirit and deal 20% increased damage when damaging a vulnerable, immobilized, or slowed enemy
  • Nature’s Fury – Casting an Earth skill has a 20% chance to trigger a free Storm skill of the same category. In addition, casting a Storm skill has a 20% chance to trigger a free Earth skill of the same category
  • Earthen Might – Damaging enemies with Earth skills has up to a 5% chance to: restore all of your Spirit and cause your attacks to be guaranteed critical strikes for five seconds. This chance is increased by: 10% for critical strikes and 10% if the target is stunned, immobilized, or knocked back
  • Ursine Strength – Gain 20% additional maximum health while in Werebear form and for three seconds after leaving Werebear form. While above 80% health, deal 30% increased damage
  • Bestial Rampage – After being a Werewolf for 2.5 seconds, gain 20% attack speed for 15 seconds. After being a Werebear for 2.5 seconds, deal 20% increased damage for 15 seconds
  • Lupine Ferocity – Every sixth Werewolf skill hit critically strikes and deals 60% increased damage

Diablo 4 Skill Trees: A Necromancer can be seen

Necromancer skill tree

The Necromancer is a class built on using corpses and an army of undead to do your work for you. Predominantly playing as the summoner class in Diablo 4, you’ve always got a friendly (skeleton) face by your side. They have great AoE and single-target damage potential, as well as survivability through numbers when your skeleton army is distracting foes.

The Necromancer skill tree and key skills are:

  • Bone Splinters – Fire three bone splinters, dealing 7 damage each. Each subsequent time an enemy is hit by the same cast of Bone Splinters, you gain one Essence.
    • Bone Splinters Upgrades – Enhanced Bone Splinters, Initiate’s Bone Splinters, Acolyte’s Bone Splinters
  • Hemorrhage – Burst an enemy’s blood, dealing 8 damage. Hemorrhage has a 20% chance to form a Blood Orb
    • Hemorrhage Upgrades – Enhanced Hemorrhage, Initiate’s Hemorrhage, Acolyte’s Hemorrhage
  • Decompose – Tear the flesh from an enemy, dealing 9 damage per second and forming a usable corpse with the flesh every 2.5 seconds
    • Decompose Upgrades – Enhanced Decompose, Initiate’s Decompose, Acolyte’s Decompose
  • Reap – Sweep an ethereal scythe in front of you, dealing 3 damage. Hitting an enemy with Reap increases your damage reduction by 15% for two seconds
    • Reap Upgrades – Enhanced Reap, Initiate’s Reap, Acolyte’s Reap
  • Blood Lance – Throw a blood lance that lingers in an enemy for three seconds, dealing 14 damage to the enemy and all other lanced enemies
    • Blood Lance Upgrades – Enhanced Blood Lance, Supernatural Blood Lance, Paranormal Blood Lance
  • Blood Surge – Draw blood from enemies, dealing 6 damage, and expel a blood nova, dealing 16 damage. Blood Surge’s nova damage is increased by 10% per enemy drained, up to 50%
    • Blood Surge Upgrades – Enhanced Blood Surge, Supernatural Blood Surge, Paranormal Blood Surge
  • Blight – Unleash concentrated blight that deals 9 damage and leaves behind a defiled area, dealing 25 damage over six seconds
    • Blight Upgrades – Enhanced Blight, Supernatural Blight, Paranormal Blight
  • Sever – A specter of you charges forward and attacks with its scythe for 20 damage then returns to you and attacks again for 6 damage
    • Sever Upgrades – Enhanced Sever, Supernatural Sever, Paranormal Sever
  • Bone Spear – Conjure a bone spear from the ground, dealing 27 damage and piercing through enemies
    • Bone Spear Upgrades – Enhanced Bone Spear, Supernatural Bone Spear, Paranormal Bone Spear
  • Blood Mist – Disperse into a bloody mist, becoming immune for three seconds. Your movement speed is reduced by 20% and you periodically deal 1 damage to enemies and heal for 0.5% of your maximum health
    • Blood Mist Upgrades – Enhanced Blood Mist, Ghastly Blood Mist, Dreadful Blood Mist
  • Corpse Explosion – Detonate a corpse, dealing 24 damage to surrounding enemies
    • Corpse Explosion Upgrades – Enhanced Corpse Explosion, Blighted Corpse Explosion, Plague Corpse Explosion
  • Bone Prison – Unearth a prison of bone with 12 health that surrounds the target area for six seconds
    • Bone Prison Upgrades – Enhanced Bone Prison, Ghastly Bone Prison, Dreadful Bone Prison
  • Iron Maiden – Curse the target area. Enemies afflicted by Iron Maiden take 3 damage each time they deal direct damage. Lasts 10 seconds
    • Iron Maiden Upgrades – Enhanced Iron Maiden, Horrid Iron Maiden, Abhorrent Iron Maiden
  • Decrepify – Curse the target area. Enemies afflicted by Decrepify are slowed by 40% and deal 20% less damage for 10 seconds
    • Decrepify Upgrades – Enhanced Decrepify, Horrid Decrepify, Abhorrent Decrepify
  • Corpse Tendrils – Veins burst out of a corpse, pulling in enemies, stunning them for three seconds, and dealing 6 damage to them. Does not consume the corpse
    • Corpse Tendrils Upgrades – Enhanced Corpse Tendrils, Plagued Corpse Tendrils, Blighted Corpse Tendrils
  • Bone Spirit – Consume all of your Essence to conjure a spirit of bone that seeks enemies. Upon reaching an enemy, the spirit explodes, dealing 25 damage to the target and all surrounding enemies. Damage is increased by 3% for each point of Essence spent casting Bone Spirit
    • Bone Spirit Upgrades – Enhanced Bone Spirit, Ghastly Bone Spirit, Dreadful Bone Spirit
  • Blood Wave – Conjure a tidal wave of blood that deals 29 damage and knocks back enemies
    • Blood Wave Upgrades – Prime Blood Wave, Supreme Blood Wave
  • Army of the Dead – Call forth the deep buried dead. Volatile skeletons emerge over the next seven seconds that explode when around enemies, dealing 9 damage
    • Army of the Dead Upgrades – Prime Army of the Dead, Supreme Army of the Dead
  • Bone Storm – A swirling storm of bones appears around you and your Golem, dealing 58 damage to surrounding enemies over 10 seconds
    • Bone Storm Upgrades – Prime Bone Storm, Supreme Bone Storm
  • Ossified Essence – Your Bone skills deal 1% increased damage for each point of Essence that you have above 50 upon cast
  • Rathma’s Vigor – Increase your maximum health by 10%. After being above 80% health for 15 seconds, your next Blood skill Overpowers to deal bonus damage based on current health
  • Shadowblight – Shadow damage infects enemies with Shadowblight for two seconds. You and your minions deal 10% bonus damage to enemies with Shadowblight. Every 10th time an enemy receives Shadow damage from you or your minions while they are affected by Shadowblight, they take an additional 6 Shadow damage.
  • Kalan’s Edict – After you have not taken damage in the last three seconds, your minions gain 15% attack speed. While you have at least seven minions, this bonus is doubled.

That covers all the Diablo 4 skill trees. We warned you it would be a pretty lengthy guide. But now you have a full idea of them all and the core skills for each of them, take a look at our guide on the Diablo 4 map to see what you will find as you are levelling up your class of choice.