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New Warzone 2 patch notes packed with Season 3 Reloaded changes

Call of Duty has just released the Warzone 2 Season 3 Reloaded patch notes and they're packed with changes coming to the battle royale on PS5, Xbox, and PC.

Warzone 2 Season 3 Reloaded patch notes changes: a rat skin from the FPS battle royale

The Warzone 2 Season 3 Reloaded patch notes are finally here and they detail a whole host of changes that will be available in this free-to-play FPS game when things kick-off. If you’re wondering whether these will transform Warzone 2 into one of the best battle royale games out there, you might be interested to know that Activision has made some changes to UAVs, Al Mazrah itself, and detailed the new weapons available in both this and Modern Warfare 2.

The first thing you need to know, looking at the Call of Duty Warzone 2 Season 3 Reloaded patch notes, is that a Warzone 2 Ranked Play beta is on the way. Following in the footsteps of Apex Legends’ Ranked mode, this is going to provide battle royale players with a chance to really see where they stack up against the rest of the Warzone 2 community – and earn some sweet cosmetic rewards when you increase your rank.

With restrictions to the vehicles available, features like multi-circles and squad assimilation, and Riot Shields unavailable, this could be the perfect – competitive – environment for Warzone 2 players to enjoy. It’s only going to be available in Trios for now, though, but we can imagine that more squad sizes will be introduced later down the line.

However, there’s more to this update than just that. For one, “a sandstorm spotted on the outskirts of Al Mazrah is headed towards Al Mazrah City”. This is going to mean players will have reduced visibility in areas outside the city – something that could be used to your advantage if you’re worried about being hit by someone using one of the best Warzone 2 sniper rifles.

Interestingly, UAVs are changing a little bit, too. Now, UAV pings only “emit” from the player who has used it – and if they die, it stops. On top of this, the number of missiles dropped in a Mortar Strike has been reduced by 25% – so, don’t expect this to be quite as effective as it once was.

You might be pleased to know, though, that you won’t be able to ping people through smoke or water moving forwards, though. This should make any escape attempts involving both much more effective.

In terms of new content, Warzone 2 players can look forward to taking advantage of a Deployable Buy Station field upgrade, lootable Perk Packages, and a Gulag Entry Kit for those of you playing on Al Mazrah, and new rewards for players completing Most Wanted contracts.

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However, it also looks like Warzone 2 is reverting it’s loadout drop changes and moving back to “squad loadout drops” in order to match the Ranked Play ruleset and system used in Resurgence. So, if you’re worried about getting your hands on the best Warzone 2 loadouts out there in-game, it should be easier going forwards. AI in Strongholds are also going to be weaker, have limited equipment, and miss more. So, they shouldn’t be quite as dominant – which is always a good thing.

If you want to know more about Warzone Ranked, you can find that out here. However, we think the changes are going to improve the battle royale experience across the board. Counter-Strike 2 is everything Warzone 2 needed to be, but there’s clearly still hope for this battle royale game to turn things around. It just takes a lot of time.