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Call of Duty Vanguard Type 100 class, best attachments, and more

Looking for a new SMG to shred your opponents with? Then it's time to get up close and personal with our Call of Duty Vanguard Type 100 loadout.

Vanguard Type 100 class: the Type 100 SMG as it appears in Call of Duty Vanguard

 Call of Duty Vanguard is no longer supported with additional content or significant updates, and players have largely moved on to more recent releases. Nevertheless, Vanguard’s multiplayer is still available and this loadout is usable.

The Type 100 began its Call of Duty Vanguard life as a bit of a headache for developer Sledgehammer Games. A broken interaction between the Vital proficiency and Large Calibre rounds quickly turned the Type 100 and STG44 into two of the best Vanguard guns available, with both being able to two-shot targets in the chest.

Once things were back to normal, we all had to find a new Vanguard Type 100 class that could go toe-to-toe with the top dog SMG, the MP40.

At stock, the Type 100 was a solid enough SMG. It hit hard, was decently accurate, and remained effective from deceptively far away. Of course, it had its setbacks – mostly the fact that it kicked like a particularly unhappy mule. This Vanguard Type 100 class, then, revolved around getting this bucking bronco under control, while maximizing the things it did best.

Vanguard Type 100 class

The best Vanguard Type 100 loadout was:

  • Muzzle: Mercury Silencer
  • Barrel: Warubachi 134mm Rapid
  • Optic: N/A
  • Stock: Warubachi Skeletal
  • Underbarrel: Carver Foregrip
  • Magazine: .30 Russian Short 30 Round Mags
  • Ammo Type: Lengthened
  • Rear Grip: Fabric Grip
  • Proficiency: Vital
  • Kit: Fully Loaded

With recoil control being a major stat we were targeting with this build, the Mercury Silencer was a great choice to help keep the Type 100 under control, while making it a dead silent shredder at the same time.

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To help bolster the Type 100’s effective range even further, and amp up its fire rate for even faster kills, we opted for the Warubachi 134mm Rapid as our barrel of choice. But that wasn’t the only Warubachi attachment involved in making the best Vanguard Type 100 build. Utilizing the Warubachi Skeletal stock gave a solid boost to mobility, as both sprint-to-fire and movement speed were bolstered.

Grip-wise, we were fans of the Carver Foregrip for the underbarrel, and Fabric Grip for the rear grip. The Carver Foregrip boasted a solid bonus to recoil control, while the Fabric Grip offered bonuses to ADS and movement speed.

The .30 Russian Short 30-Round Mags were absolutely key to making this Vanguard Type 100 build so lethal. Bullet velocity and penetration, damage, and range all received a huge boost. Yes, recoil control and accuracy took a big hit, but that’s what most of the other attachments in this build were here for. While the larger caliber rounds provided by these mags didn’t hit as hard as they once did when the Vital interaction was still around, they remained the best option for this weapon by far.

As for what you should load into these mags, you had a couple of options. We liked Lengthened as increased bullet velocity equals quicker kills, though Hollow Point was more consistent if you liked to spray and pray a bit more. Fully Loaded was a great kit choice here, as it ensured you always had plenty of rounds to spare on spawn.

Finally, Vital still remained the optimal proficiency post-nerf, especially when going for those drop-shot headshots. Having increased critical zone sizes certainly made the difference if you tended to send a few rounds into the upper chest while you were adjusting your aim mid-drop.

‘But what about optics?’ you ask. Well, to be honest, the Type 100’s stock iron sights were some of the best in the game, and we had plenty of joy using them. As such, we recommended using what you felt most comfortable with, prioritizing sights which work best at short-to-medium distances.

And there you have it – one suitably monstrous Vanguard Type 100 class. Though the post-nerf Type 100 didn’t beam players quite as well as it did when it was utterly busted, it was still a great choice in multiplayer.