GTA V on PS5 and Xbox Series X|S will have a performance ray-tracing mode

Rockstar Games has detailed three different graphics modes on offer in GTA V on PS5 and Xbox Series X|S, with performance ray-tracing looking to be the best

Grand Theft Auto 5 PS5 Xbox Series XS Performance Ray Tracing: A GTA Online character can be seen, alongside a shot of Los Santos

Just over a week and a half out from launch, Rockstar Games has detailed the GTA V performance modes that will be available on PS5 and Xbox Series X|S, including the impressive implementation of a performance ray-tracing mode.

Detailed on the Rockstar Games blog, the “expanded and enhanced” version of the open-world RPG will feature three different modes. Fidelity Mode will tweak the game towards the “highest visual quality and targets 30 fps”. 4K resolution in this mode will be native and ray-tracing will be enabled. On Xbox Series S, however, the 4K resolution is upscaled.

Performance Mode tunes the game for 60 fps gameplay with upscaled 4K (1080p for Xbox Series S). The key mode here though is the Performance Ray-Tracing mode which offers a hybrid of the two modes with upscaled 4K, ray-tracing enabled, and 60 FPS gameplay. All three of these modes offer a good selection of options for players but we feel like the performance ray-tracing mode will be the standout come March 15.

All three of these modes will also be available in the standalone release of GTA Online on March 15, which is also releasing on PS5 and Xbox Series X|S at the same time. GTA Online will see a new tutorial and a new front-end menu that allows you to jump straight into different modes within the game.

This expanded and enhanced version of the game is just around the corner and comes with ray-tracing, improved explosions, more detailed fire, and 3D Audio and DualSense support, hopefully, it will be a worthwhile upgrade for players.