Earlier in the year, Dark Souls players watched as all the PvP servers across all three games were shut down due to a remote code execution security vulnerability. Not only was this disappointing for Souls fans, but concerns were also raised around whether Elden Ring’s multiplayer would be available at launch due to this issue, which many speculated would extend to FromSoftware’s latest release as well.
However, the studio has shared an update on Twitter and confirmed that Elden Ring’s PvP will be stable at launch and a fix for this issue is being worked on. “We want to thank the entire Dark Souls community and the players who have reached out to us directly to voice their concerns and offer solutions”, FromSoftware says.
“Thanks to you, we have identified the cause and are working on fixing the issue.” Following on, FromSoftware states that it has “made sure the necessary measures are in place” for Elden Ring’s launch to ensure the game isn’t affected.
This vulnerability with the Dark Souls titles was particularly nasty as it effectively allowed malicious players to take over another user’s PC through the PvP system. With Elden Ring now less than two weeks away, FromSoftware will be focusing on ensuring that game’s security is up to par and testing it properly for Dark Souls, Dark Souls 2, and Dark Souls 3.
Because of this, the studio won’t be reopening PvP servers for any of the Dark Souls games until after the release of Elden Ring. A full schedule will be shared closer to the rollout for the online service restoration.
— Dark Souls (@DarkSoulsGame) February 9, 2022
This is fantastic news as it has been a concern from the Elden Ring community for weeks now that the game’s release would be severely hampered by this security issue. And, while you can’t play Dark Souls PvP until after February 25, you can at least sleep soundly at night and know that PvP should work smoothly on consoles and PC in the open world of The Lands Between.