Raven Software recently claimed that it was on a quest to increase the time to kill across all of Call of Duty: Warzone to improve the experience. In today’s Season 4 Reloaded update, Raven has taken a huge leap towards that, making damage changes to exactly half of the game’s primary weapons.
ARs, SMGs, snipers, you name it – dozens of guns, both staples of the Warzone meta and some that are rarely touched, have been affected by what is the biggest ever weapon balancing update in the game’s history. Out of the 41 guns tweaked in the update, the majority are straight up nerfs, while the rest are a combination of buffs and give-and-take balancing changes.
“Torso multipliers were a considerable focus of these changes with how often they would act as flat damage increases given how consistently that location could be hit,” Raven explains in the patch notes. “With reductions to these multipliers, we are placing a bigger emphasis on precision – a move which we feel is ultimately healthy for the game.”
While damage profile changes make up the majority of the patch notes, there are a few other sneaky changes to other stats peppered throughout too.
With so many tweaks, who are the winners and losers?
Warzone Season 4 Reloaded buffs and nerfs
Here is every weapon buff and nerf in the Warzone Season 4 Reloaded update:
BUFFS
- Grau
- Krig
- M13
- M60
- ISO
- Uzi
NERFS
- AK-47 (Cold War)
- AK-47 (MW)
- C58 [Damage multipliers and recoil nerfed, but damage range buffed]
- FAL
- FARA 83
- FFAR 1
- FN SCAR
- Oden
- RAM-7
- XM4
- MG 34
- MG 82
- SA87
- Stoner 63
- KSP-45
- LC10
- MAC-10
- Milano
- MP5 (Cold War)
- Nail Gun
- PPSh
- Fennec
- AUG (Cold War)
- M16
- CARV.2
BALANCED
- AMAX
- Groza
- M4A1
- QBZ-83
- PKM
- Swiss K31
- AK-74u
- AUG (MW)
- Bullfrog
- PP19 Bizon
Full weapon patch notes
Assault Rifles
AK-47 (BOCW)
Headshot Multiplier decreased from 1.62 to 1.5
Upper Torso Multiplier decreased from 1.2 to 1
AK-47 (MW)
Upper Torso Multiplier decreased from 1.2 to 1.1
C58 (BOCW)
Headshot Multiplier decreased from 1.62 to 1.58
Upper Torso Multiplier decreased from 1.2 to 1
Lower Torso Multiplier decreased from 1.1 to 1
Maximum Damage Range increased by 8%
Recoil increased
CR-56 AMAX (MW)
Headshot Multiplier increased from 1.5 to 1.55
Upper Torso Multiplier decreased from 1.1 to 1
FAL (MW)
Headshot Multiplier decreased from 2.05 to 1.62
Upper Torso Multiplier decreased from 1.2 to 1.1
FARA 83 (BOCW)
Maximum Damage decreased from 31 to 29
Recoil increased
FFAR 1 (BOCW)
Headshot Multiplier decreased from 1.5 to 1.4
Maximum Damage decreased from 27 to 25
Minimum Damage decreased from 25 to 23
Maximum Damage Range decreased by 20%
Neck Multiplier increased from 1 to 1.2
FN SCAR 17 (MW)
Upper Torso Multiplier decreased from 1.2 to 1.1
Grau 5.56 (MW)
Minimum Damage increased from 22 to 24
Groza (BOCW)
Maximum Damage decreased from 28 to 27
Maximum Damage Range increased by 4.5%
Headshot Multiplier decreased from 1.62 to 1.5
Upper Torso Multiplier decreased from 1.2 to 1.12
Lower Torso Multiplier decreased from 1.1 to 1
Recoil pattern smoothed
Krig 6 (BOCW)
Minimum Damage increased from 25 to 26
M13 (MW)
Minimum Damage increased from 19 to 20
M4A1 (MW)
Maximum Damage decreased from 28 to 27
Minimum Damage increased from 22 to 23
Oden (MW)
Upper Torso Multiplier decreased from 1.3 to 1.2
QBZ-83 (BOCW)
Minimum Damage increased from 22 to 24
Base Move Speed reduced by 3%
Base ADS Move Speed reduced by 5%
Upper Torso Multiplier increased from 1.1 to 1.2
Lower Torso Multiplier increased from 1 to 1.1
RAM-7 (MW)
Maximum Damage decreased from 28 to 26
XM4 (BOCW)
Maximum Damage decreased from 32 to 30
Minimum Damage decreased from 28 to 27
ADS Speed decreased slightly
Recoil increased slightly
Light Machine Guns
M60 (BOCW)
Maximum Damage increased from 36 to 37
Headshot Multiplier increased from 1.5 to 1.6
MG 34 (MW)
Maximum Damage decreased from 31 to 29
Minimum Damage decreased from 28 to 27
Headshot Multiplier decreased from 1.5 to 1.4
Upper Torso Multiplier decreased from 1.1 to 1
MG 82 (BOCW)
ADS Speed decreased slightly
PKM (MW)
Maximum Damage increased from 31 to 32
Maximum Damage Range decreased by 7%
Upper Torso Multiplier decreased from 1.1 to 1
SA87 (MW)
Upper Torso Multiplier decreased from 1.2 to 1.1
Stoner 63 (BOCW)
Maximum Damage decreased from 34 to 33
Upper Torso Multiplier decreased from 1.1 to 1
Sniper Rifles
Swiss K31 (BOCW)
ADS animation updated
Now shares a base reticle with the ZRG 20mm
Submachine Guns
AK-74u (BOCW)
Maximum Damage decreased from 35 to 31
Minimum Damage increased from 25 to 26
Headshot Multiplier decreased from 1.62 to 1.6
Upper Torso Multiplier increased from 1 to 1.1
Bullet Velocity increased by 5%
AUG (MW)
Minimum Damage increased from 25 to 26
Headshot Multiplier decreased from 1.62 to 1.47
Bullfrog (BOCW)
Maximum Damage decreased from 32 to 31
Headshot Multiplier decreased from 1.62 to 1.5
Left Upper Arm Multiplier increased from .9 to 1
Right Upper Arm Multiplier increased from .9 to 1
Left Upper Leg Multiplier increased from .9 to 1
Right Upper Leg Multiplier increased from .9 to 1
KSP-45 (BOCW)
Headshot Multiplier decreased from 1.62 to 1.57
LC10 (BOCW)
Maximum Damage decreased from 30 to 27
Minimum Damage decreased from 25 to 24
Headshot Multiplier decreased from 1.62 to 1.55
MAC-10 (BOCW)
Maximum Damage decreased from 24 to 23
Minimum Damage decreased from 20 to 19
Milano 821 (BOCW)
Recoil increased slightly
Maximum Damage range decreased by 12%
Headshot Multiplier decreased from 1.62 to 1.38
Upper Torso Multiplier decreased from 1.2 to 1.1
Lower Torso Multiplier decreased from 1.1 to 1
MP5 (BOCW)
Maximum Damage decreased from 33 to 31
Minimum Damage decreased from 25 to 24
Nail Gun (BOCW)
Maximum Damage decreased from 50 to 46
Headshot Multiplier decreased from 1.62 to 1.45
Upper Torso Multiplier decreased from 1.28 to 1
PP19 Bizon (MW)
Maximum Damage decreased from 35 to 34
Minimum Damage increased from 25 to 26
PPSh-41 (BOCW)
Maximum Damage decreased from 28 to 26
ISO (MW)
Minimum Damage increased from 20 to 21
Uzi (MW)
Minimum Damage increased from 25 to 26
Fennec (MW)
Maximum Damage decreased from 25 to 24
Minimum Damage decreased from 20 to 19
Tactical Rifles
AUG (BOCW)
Headshot Multiplier decreased from 1.8 to 1.7
CARV.2 (BOCW)
Headshot Multiplier decreased from 1.7 to 1.6
M16 (BOCW)
Headshot Multiplier decreased from 1.8 to 1.6