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New Assassin’s Creed Mirage gameplay teases unique ability for Basim

Ubisoft's Assassin's Creed Mirage appears to be adopting a key Splinter Cell mechanic, which is great news for the characterization of Basim on PS5 and Xbox.

Assassin's Creed Mirage gameplay Basim Splinter Cell ability: an image of a hooded Basim in the RPG

Despite concerns, and in spite of leaks, Ubisoft’s Assassin’s Creed Mirage is thankfully shaping up to be a fantastic return to form for the famed series. However, that doesn’t mean it isn’t going to do things a little differently. The latest Assassin’s Creed Mirage gameplay trailer actually shows Basim taking advantage of a rather unique mechanic that appears to be not dissimilar to Splinter Cell’s ‘mark and execute’ mechanic. If that doesn’t convince you that this could be one of the best Assassin’s Creed games in years, we don’t know what will.

 

In the Assassin’s Creed Mirage gameplay trailer shown during the PlayStation Showcase presentation on May 24, Ubisoft show Basim using – what we assume is – eagle vision to identify multiple targets and seemingly pre-plan consecutive assassinations to eliminate them.

As you can see in the image below, and at around the 1:10 mark in the trailer itself, we’re shown three hologram-like versions of Basim briefly before a quick-cut sequence of Basim assassinating three guard-like figures.

Assassin's Creed Mirage gameplay Basim Splinter Cell ability eagle eye: an image of Basim leaping from the roof in the RPG

The editing is tricky, so it’s worth taking this with a pinch of salt, but it does certainly suggest that players will be able to chain assassinations together with precise, pre-planned action – one gameplay feature that made both Splinter Cell Conviction and Splinter Cell Blacklist stand out in 2010 and 2013 respectively.

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Splinter Cell’s ‘mark and execute’ mechanic would allow Sam Fisher to – as the name suggests – mark a number of targets, and then execute them in one fluid gameplay animation. So, this would let players to quickly dispatch of multiple enemies at once without the risk of breaking cover and – to be honest – it always looked really cool.

If Assassin’s Creed Mirage is indeed adopting this feature, or something similar, we certainly think it will be good addition to an already excellent-looking stealth-action adventure set in 9th century Baghdad. Basim is growing into a master assassin under Roshan’s guidance, but he is cocky and often disregards the creed in favour of his own methods; that much has been proven by his actions in Assassin’s Creed Valhalla (before the big betrayal, of course).

So, while we will most-likely be watching Basim wrestle with Loki’s influence, this feature is a fantastic reflection of Basim’s confident nature. If he wants to eliminate three opponents at once, why wouldn’t he do it with a bit of flair? The cinematic reveal trailer for Assassin’s Creed Mirage further reinforces this characteristic, a near-overconfidence for the assassin, and we’re glad to see a gameplay mechanic taking advantage of that in a similar way Eivor’s brutality and strength was shown through her vicious attack-heavy gameplay.

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Is this going to be one of the best games of all time? Well, competition is tight. However, the Assassin’s Creed Mirage release date can’t come soon enough and we’re expecting big things from this – it’s one of the most excting upcoming PS5 games out there right now.