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We’re helping promote mental health in the game industry with Safe in Our World

The charity wants to challenge the stigma of mental health

Network N, the parent company behind The Loadout, has joined forces with charity Safe in Our World to rise awareness of mental health in the gaming community. The charity, which hopes to make a positive difference in the gaming industry, was set up last year to challenge the stigma of mental health and make it easier for gamers to discuss openly.

The charity has veterans from all over the gaming industry involved to encourage the wider community to talk and ask for help when they need it. Last year, Safe in Our World partnered with game developer Emily Mitchell to release Fractured Minds, a BAFTA award-winning puzzle game, which explores anxiety in great depth, but now the charity is pushing on to do more.

The board wants the industry to “lead by example” and it’s currently working some guidelines for those working in it. On the top level, though, it encourages all to embrace the topic of mental health whether that’s through training or various support networks. It is something we’re committed to doing here at Network N, and we’re incredibly proud of it.

“We are proud to be working with the talented team at Safe In Our World to drive awareness that, for anyone experiencing mental health issues, help is available,” Phil Jones, Network N global account manager and mental health first aider, says.

So if you’re struggling and need some support, Safe in Our World also has a page for that full of important information and advice. There’s also a hub built around COVID-19 which will help you manage stress, cope with isolation, and relax.