If you’re a Remedy fan, you likely played Max Payne and its sequel when they came out, or you’ve gone back and got them working on PC to see what all the hubbub is about. But now there is going to be a better way to play them, as Remedy is remaking both the iconic bullet-time-laden noir detective shooters Max Payne and Max Payne 2 for the new generation of consoles with the help of Rockstar Games.
According to an investor post on Remedy’s website, the Remedy-Rockstar pairing was a good fit as the two companies have a history of collaboration stretching back two decades, when Rockstar Games originally published Max Payne.
“We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games,” founder of Rockstar Games Sam Houser says. “We are massive fans of the work the Remedy team has created over the years, and we can’t wait to play these new versions.”
Remedy CEO Tero Virtala feels similarly about the partnership. “We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways.”
The two games will be bundled together in a single collection-style release, and it will be coming to PC, PlayStation 5, and Xbox Series X|S. There has been no mention of putting the remakes out on last-gen consoles.
The post also states that the remakes are in the ‘concept development’ stage, meaning that we are still at least a year or two away from a fully playable release disc getting jammed into consoles around the world. This is also likely why there seemingly won’t be a last-gen release of the remakes.
This comes after the successful launch of Remedy’s cult classic remake of Alan Wake last year.