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Dying Light 2 update – what’s in the Dying Light 2 patch notes?

Looking for the latest on Dying Light 2 updates? Here are the official Dying Light 2 patch notes detailing all the latest fixes and changes

Dying Light 2 Update: A hooded man standing on a roof, overlooking a ruined city

With an Anna Karenina level of dialogue, hundreds of hours of content, and more infected than you can swing a bloody baseball bat at, it’s safe to say that Dying Light 2 has everything a zombie-filled open-world game needs. However, all of that comes at a price: bugs. Techland has been hard at work implementing fixes and improvements, but its work is far from over. Thankfully, we have everything you need to know about the latest Dying Light 2 update.

As much as we wish it wasn’t the case, a game as large as Dying Light 2 is always going to have a few issues that need fixing – it’s an unfortunate by-product of having a game with so many moving parts.

With two major story DLCs already announced and new enemies, stories, events, and more filling the Dying Light 2 roadmap, Techland has committed to over five years of support for this game. That means there’s going to be a new Dying Light 2 update to talk about for quite some time. To make keeping track of it all easier for you, we have everything you need to know below.

Let’s get stuck into the latest Dying Light 2 update and the patch notes from Techland.

Dying Light 2 next update

Dying Light 2’s next update is set to be a biggie, with a whole host of bugfixes and other tweaks planned across PC, PlayStation, and Xbox. Some of these changes will be rolling out over the coming days (as of February 7), while others are still being worked on.

Here’s the rundown of what you can expect for each platform, and the status of the updates. Techland has promised both PlayStation and Xbox players a new hotfix by “the middle of next week (February 16) at the latest:

PC fixes and improvements

Ready for implementation:

  • Various game crashing bugs
  • Various situations that could cause infinite black screens
  • Al dead body replication in co-op
  • DLSS improvements
  • Issue with players that couldn’t sell valuables to vendor

We are working on:

  • Issues with mouse key binding, adding gaming mice support for custom buttons
  • Blocks resulting in players ending in a death loop
  • Various story blocks
  • Possibility to enable English VO if local language is not English
  • Adding backup saves
  • Exposing additional video settings
  • Visual bugs sometimes visible in hospital in “Markers of plague” quest

PlayStation fixes and improvements

Ready for implementation:

  • Issues with connection stability
  • Various situations when players could be disconnected in co-op
  • Various game crashing bugs
  • Issue with players that couldn’t sell valuables to vendor
  • Issue with music streamer mode causing one song not being muted
  • Issue with Al being immortal in some rare situations while playing in co-op
  • Various issues with stealth gameplay in co-op
  • Various issues when Al could be blocked in geometry
  • Various Al visual adjustments
  • Various balance improvements
  • Rare issues when peers in co-op mode are unable to see the dialog choices
  • Various performance optimizations
  • Fast travel limitation after the game is complete
  • Various situations that could cause infinite black screens
  • Al dead body replication in co-op
  • Occasional screen flickering on PS5

We are working on:

  • Adding backup saves
  • Possibility to enable English Vo if local language is not English
  • Blocks resulting in player ending in a death loop

Xbox fixes and improvements

Ready for implementation:

  • Issues with connection stability
  • Various situations when players could be disconnected in co-op
  • Various game crashing bugs
  • Issue with player couldn’t sell valuables to vendor
  • Enabling of 60+FPS VRR mode on Xbox Series X
  • Issue with music streamer mode causing one song not being muted
  • Issue with Al being immortal in some rare situations while playing in co-op
  • Various issues with stealth gameplay in co-op
  • Various issues when Al could be blocked in geometry
  • Various Al visual adjustments
  • Various balance improvements
  • Fixes rare issues when peers in co-op mode were unable to see
    the dialog choices
  • Various performance optimizations
  • Fast travel limitation after the game is complete
  • Various situations that could cause infinite black screens
  • Al dead body replication in co-op

We are working on:

  • Various story blocks
  • Additional video settings (including motion blur)
  • Adding backup saves
  • Possibility to enable English Vo if local language is not English
  • Blocks resulting in player ending in a death loop

Dying Light 2 Day One patch notes

The Dying Light 2 Day One patch contains over a thousand minor fixes and improvements to all aspects of Techland’s game. A lot of these changes are going to go unnoticed to those of you jumping in for the first time, but Techland has shared a snapshot of the fixes implemented to give players a taste of what it has been working on in the build-up to launch.

While we don’t have a complete set of Dying Light 2 Day One patch notes, here is a selection of important fixes that have been shared by Techland:

  • Fixed the Broadcast infinite respawn story block
  • Fix for dialogues that block story progression
  • Re-signing to the coop session doesn’t fail in case the user is logged in
  • Fixed crash when handling electrical parts to Carlos in Bazaar
  • Fixed problems with temporarily lowering the difficulty level – improved adaptive difficulty for AIs
  • Fixed crash caused by background renderer during the transition between menu and loading screens
  • Increased Wwise overall memory limit – fix for missing sounds and voice-over
  • Resolved problems with objects and AI sinking into the ground on a flat surface.
  • DLSS enabled. Improved default DLSS sharpness.
  • Fix for AI sometimes freezing/becoming immortal when the owner changes during death
  • Fixed the gamepad isn’t detected by the game before any movement or action will be conducted using a keyboard or mouse
  • Added protection against potential crashes.
  • Updates for ES, CH; DE intro.
  • Added missing game actions fixing the game’s unresponsiveness.
  • Fixed streamer mode option that(was not working properly).
  • Fixed crash on opening the secondary screen.
  • Fixed disconnecting coop sessions after a certain amount of time.

That’s everything we know about all the fixes and improvements implemented in the latest Dying Light 2 update. We’ll keep this guide updated with the latest patch notes from Techland, so you can get to zombie-slaying bug-free – just make sure you stay human.