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Apex Legends Control mode explained

Respawn Entertainment is always finding new ways to play, and Apex Legends' Control mode is a firm favorite among the FPS game's fans.

Apex Legends Control: Wattson looks shocked in Conquistador skin

Respawn Entertainment is always innovating when it comes to Apex Legends, offering up new modes outside of its battle royale core. One of the most popular is Control – so popular, in fact, it’s transcended from a mere limited-time mode and now lives in the game’s rotating Mixtape playlist.

If you’ve ever played Domination in Call of Duty, then Control will come very naturally to you. This capture-and-hold objective mode also pits two teams of nine together – that’s 18 legends all wreaking havoc across a small-scale map. Nice. That’s the mode in a nutshell, but for a more detailed breakdown about how Control works in one of the best FPS games, keep on reading.

Apex Legends Control release date

Control debuted in Apex Legends as a limited-time mode on February 8, 2022 – the first day of Apex Legends Season 12. The game was playable for three weeks before being rotated out of the game.

After several other limited-time appearances throughout 2022 and early 2023, Control was permanently added to Apex Legends on March 7, 2023. It was added as part of the new Mixtape playlist, which takes three alternative casual modes and serves them up to players on a timed rotation. While you may have to wait a few minutes for Control to come back around in the queue, it is technically always there for you to play alongside Team Deathmatch and Gun Run.

Apex Legends Control gameplay

Control is a 9v9 mode where the two teams battle to control three objectives spread out across the map. The game has respawns enabled. You can respawn at any objective point that you control, or at your team’s home base.

For every second your team holds an objective, a point will be added to your score. That means that if a team holds all three objectives, it will earn three points per second.

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When it comes to team composition, each nine-person team is essentially made up of three separate three-person squads, so multiple instances of the same legend may appear.

Five loadouts are on offer for players to pick from, and can be changed at any point during a match when you’re waiting to respawn back into the action. As you use it, your loadout will upgrade in tier, which then gives it better attachments.

In addition to this, Respawn made a new Ratings system for Control to help players track how they’re performing alongside their teammates. Legends who capture zones, kill enemies, and get assists, will have a higher personal Rating than others. Increasing this will also help your Legend’s ultimate charge faster, so playing the objective really is the best way to win.

Control is a fantastic addition to Apex Legends’ selection of modes and you can check out more Apex Legends Control LTM details here from our time chatting to devs at a preview event before Season 12 dropped.

So, as you can see, Apex is much more than just one of the best battle royale games. Control is a great casual mode or warmup for ranked matches, and now you’re fully equipped to hop in.