Valorant developer apologies for CEO’s “abilities don’t kill” comment

While agent abilities continue to play a massive part in Valorant, a pre-launch tweet from Riot Games’ CEO, in which he makes a bold claim that players “don’t kill with abilities,” has finally been addressed after continued complaints from players that it was misleading.

As reported by Dexerto, Valorant’s character design lead, Ryan ‘Morello’ Scott, brings up the concerns players have voiced about the 2019 tweet, which was posted by Riot CEO Nicolo Laurent back in the day when Valorant was simply known as Project A. In the latest Ask Valorant article, Morello admits that Laurent’s comments were a “mistake” and lacked “nuance.” As we all now know, there are plenty of attacking abilities that can cause damage and eliminate players, such as Jett’s Blade Storm ultimate, and Morello says sorry to fans who felt they were misled by Laurent’s comments prior to the game’s full reveal.

“That was our mistake – a big part of that mistake was in missing the nuance (specifically that tactical fundamentals – not just “abilities don’t kill” – are a key component),” Morello says. “Guns provide the vast majority of kills, and even our damage abilities are designed with the goal of creating threat.

“If this promise (abilities never kill) was the thing that made you come to try Valorant, we’re sorry if we misled you, even unintentionally. But our position is, and has been, that abilities that deal damage are a core part of tactical games—whether it be Valorant or other tac shooters.”

While the minority of agents in Valorant can actually deal damage with their abilities, there was definitely a misunderstanding somewhere down the line for Laurent to post that it would not be possible to kill opponents with them at all.

The majority of abilities do act as ways to enhance gunplay or cause distractions, but with all the fuss being kicked up over the tweet by gunplay purists, Riot has felt the need to address it.