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Rocket League will support 120 FPS on the Xbox Series X|S

But not on the PS5 - at launch, anyway

While next-gen offers a slew of improvements on new games like Spider Man: Miles Morale, old titles are also getting performance-enhancing boosts. One of those games is Rocket League, meaning you’ll finally be able to flip reset in beautiful 4K resolution.

In a new post on the official Rocket League website, Psyonix says it is planning to release two new updates which will help the game run at its best on the Xbox Series X|S and PlayStation 5. The first has already shipped and allows players to enjoy the game at 4K/60 FPS and HDR on the Xbox Series X, and 1080p/60FPS and HDR on Xbox Series S. PS5 players will be able to enjoy 4K resolution (checkerboard) at 60 FPS with HDR.

While the update will improve the graphical quality of the game, it’ll also improve loading screen times and split-screen performance, something that fits in nicely with both consoles’ lightning-quick SSD.

The second update, which is billed for later this year, will allow Xbox users to select quality or performance in a new option that’ll be available in the video setting tab.

It’s currently unclear if that setting will be made available to PS5 owners, but if toggled on the Xbox Series X, players will be able to play at 120 FPS with HDR at 2688×1512 (70% of full 4K). Xbox Series S owners will be able to do the same thing just at 1344×756 resolution.

While this should provide a massive performance boost to those working their way through the Rocket League ranks on Xbox, it is a slap in the face for those playing on the new PlayStation.

Hopefully we’ll see an update from Psyonix in the future to fix that, though.