Rocket League became the latest game to smash playerbase records as it saw its highest ever peak player count across all platforms yesterday as ranked Season 14 and Rocket Pass 6 dropped.
In a tweet by Psyonix’s co-studio head Corey Davids revealed that close to half a million players were playing Rocket League on March 25 across PC and consoles, a new record for the game. However, it appears that the player count did in fact peak over the half a million mark, with Tracker Network reporting a peak of 548,000 players. Whatever the final figure, it was Rocket League’s biggest ever.
A new season of competitive ranked play and a brand new Rocket Pass full of content and the new Ronin car models went live yesterday, and it had players flocking to the game. This, paired with the increasing number of people around the world finding themselves either self-isolating or on lockdown at home in the midst of the coronavirus pandemic, saw that peak player count skyrocket.
We almost got to 500k across platforms! pic.twitter.com/ArCPKJjx3Q
— Corey Davis (@mrcoreydavis) March 25, 2020
Rocket League isn’t the only game to have smashed records in recent weeks, with Counter-Strike: Global Offensive seeing its player count cross the 1 million mark for the fist time in its long history.
PC games store Steam also saw its highest ever concurrent player count across all titles on its marketplace this week, with over 22 million players according to SteamDB.