Rainbow Six Siege is still working to perfect its streamer mode, according to a tweet made by the game’s official page. The popular first-person shooter will introduce “Queue Sniping protection” in the Y6S1.1 update as a part of the game’s Streamer Mode.
Queue Sniping involves players watching the streams of popular Siege content creators in order to attempt to get into the same lobby as them and intentionally upset their games. However, the new protections will “allow you to hide your region and latency, and set a random matchmaking delay,” according to the Rainbow Six Siege Twitter account. “With this, it reduces the ability of players watching a stream to purposely queue into that same streamer’s lobby.”
However, the same cannot be said for stream sniping protections, which have been delayed indefinitely, “until it meets the expectations of our players and streamers.” In postponing this aspect of Streamer Mode, developer Ubisoft hopes to “offer better protection” when the system is eventually launched. There is currently no timeline for the launch, however.
Streamer Mode is a long way from being the finished product in Rainbow Six Siege, although Ubisoft shared a dev blog last month which detailed comprehensive plans to prevent stream sniping, which include hiding player usernames or online IDs.
So what do Queue Sniping features entail? This allows you to hide your region and latency, and set a random matchmaking delay.
With this, it reduces the ability of players watching a stream to purposely queue into that same streamer’s lobby.
Next up: Stream Sniping
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— Rainbow Six Siege (@Rainbow6Game) March 16, 2021
All that to say, we appreciate your feedback and your drive to make Siege the best it can be.
While we don't have any timeline updates on Stream Sniping protection at this time, we will be sure to keep you in the loop as we have more to share.
Thanks!
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— Rainbow Six Siege (@Rainbow6Game) March 16, 2021
As the tactical FPS game enters Year Six, it seems that Streamer Mode has been a long time coming. However, the mode must have come under heavy criticism while it was active on the Y6S1 Test Server if Ubisoft has made the decision to delay stream sniping protections for an unspecified length of time.
As one of the biggest esports games, and a highly competitive game played by some of the biggest streamers, Ubisoft will want a robust and effective anti-stream sniping system in place to maintain the game’s health and popularity on streaming platforms.