Overwatch’s latest patch could have a huge effect on the Season 2 Finals | The Loadout

Overwatch’s latest patch could have a huge effect on the Season 2 Finals

Overwatch Doomfist

Patch 1.41 has now been rolled out to Overwatch players on all platforms. It sees a number of tweaks to several heroes which could massively impact competitive play with the Season 2 Overwatch League Finals just around the corner.

Heroes receiving buffs are Winston, D.Va, Roadhog, Tracer, and Mercy. Meanwhile, Orisa, Sigma, Baptiste, Moria, Symmetra, and Doomfist are all nerfed. One of the most notable changes is with Winston, who receives a significant buff to Barrier Projector, with its duration increasing from six seconds to nine, as well as a +100 health boost. D.Va’s Defence Matrix also receives a buff, with the regen rate being increased to 16% per second and the regen delay being cut to 0.75 seconds.

Sigma sees a significant nerf in this patch, with a cooldown time being introduced for his barrier of one second, as well as a reduction in regen rate.

With Overwatch about to drop on the Nintendo Switch, this will likely be the version of the game that will be released to those players.

Related: Get up to date with our Overwatch World Cup preview

It is unclear whether this patch will be in place for the Overwatch League Season 2 Grand Finals on September 29, when the Vancouver Titans and San Francisco Shock face off for the Season 2 crown. If so, it will be a real shake up with so many key heroes receiving buffs and nerfs.

Sigma shield

A full list of hero updates and bug fixes are listed below:

HERO UPDATES

  • D.Va
    Defense Matrix

Regeneration rate increased from 12.5% to 16% per second
Delay before regeneration begins lowered from 1 second to 0.75 seconds

  • Orisa
    Protective Barrier

Cooldown increased from 9 to 10 seconds

  • Roadhog
    Scrap Gun

Ammunition increased from 5 to 6.

  • Sigma
    Kinetic Grasp

No longer blocks Chain Hook and Whip Shot

Gravitic Flux

High gravity effect duration reduced from 1.2 to 0.9 seconds

Experimental Barrier

Regeneration rate reduced from 175 to 150 per second
Now has a 1 second cooldown after recalling the barrier
Initial 0.2 second cast time removed

  • Winston
    Barrier Projector

Duration increased from 6 to 9 seconds
Health increased from 600 to 700

  • Baptiste
    Immortality Field

Health decreased from 250 to 200

  • Lucio
    Crossfade

Speed boost’s effect increased from 20% to 25%

Amp It Up

Speed boost’s amplification increased from 50% to 60%

Wall Ride

Speed buff reduced from 40% to 30%

  • Mercy
    Valkyrie

The extra beams created by Valkyrie now ignore enemy barriers

  • Moira
    Biotic Grasp

Self-healing reduced from 30 to 20 health per second

  • Doomfist
    Rocket Punch

Time to reach max charge increased from 1 to 1.4 seconds

The Best Defense…

Shield health gained per hit reduced from 35 to 30

  • Sombra
    Translocator

Cooldown increased from 4 to 6 seconds
Cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy

  • Symmetra
    Photon Barrier

Duration reduced from 15 to 12 seconds
Health reduced from 5000 to 4000

Sentry Turret

Damage per second reduced from 50 to 40
Photon Projector

Players impacted by the primary fire beam should now hear a louder impact sound

  • Tracer
    Pulse Pistols

Damage falloff now starts at 13 meters, up from 10 meters

BUG FIXES

  • General

Fixed a player profile issue preventing hero win percentages from being displayed for competitive arcade mode seasons
Heroes

  • Brigitte

Fixed a bug with Brigitte’s Rally checking line of sight from her feet instead of from her head
Fixed a bug with Inspire’s position being affected by the player’s aim pitch

  • Doomfist

Fixed a bug that allowed Doomfist to use Meteor Strike before taking impact damage from Sigma’s Gravitic Flux

  • Sigma

Fixed a bug that allowed Sigma’s Gravitic Flux to ignore line of sight through some ceilings

  • Sombra

Fixed a bug with EMP’s position being affected by player’s aim pitch

  • Winston

Fixed a bug that caused Winston’s Barrier Projector to not consistently play its destroyed visual effects