Zeri aims to bring “the feeling of a shooter game” to League of Legends

Riot Games has treated us to the full rundown of Zeri's abilities ahead of the Spark of Zaun's release in League of Legends patch 12.2

League of Legends' Zeri - a green-haired girl with a red gun

Back in September 2021’s Champion Roadmap, League of Legends developer Riot Games teased the recently-revealed Zeri as a “kinetic marksman who’s always on the move, pulsing with sparky determination.” Ahead of the Spark of Zaun surging onto the Rift in LoL patch 12.2, Riot has now released a rundown of her kit.

Initially, in the champion trailer released yesterday, we were given a brief introduction to Zeri’s kit, which is built around her unique auto-attacks. Back in September, Riot said that with Zeri it wanted to bring “the feeling of a shooter game to the roster”, while revisiting unique auto-attack schemes similar to what we see with the likes of Graves, Xayah, and Jhin.

The aforementioned marksmen aren’t the only champions we saw Zeri’s kit taking inspiration from. With the ability to zap targets like Jinx, vault over walls like Talon, and blast an area with electricity like Blitzcrank all mixed in with her quick bursts of fire, zipping about with Zeri looks to be incredibly good fun.

You can check out the Zeri champion trailer below, which is followed by the descriptions of each of her abilities.

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Zeri abilities

Passive – Living Battery

Zeri gains Move Speed whenever she receives a shield. When she damages an enemy shield she absorbs its energy, shielding herself.

Q – Burst Fire

Passive: Zeri’s basic attack deals magic damage, scales with AP, and is treated as an ability. Moving and casting Burst Fire stores up energy in Zeri’s Sparkpack. When fully charged, her next basic attack will slow and deal bonus damage.

Active: Burst Fire shoots a burst of 7 rounds that deal physical damage to the first enemy hit.
Burst Fire scales with AD and is treated like an attack, with the first round applying on-hit effects. Its cooldown matches Zeri’s basic attack timer.

W – Ultrashock Laser

Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it fires a long range laser from the point of impact.

E – Spark Surge

Zeri dashes a short distance and energizes her next 3 casts of Burst Fire, causing them to pierce through enemies. She will vault over or grind along any terrain she dashes into, depending on the angle. Hitting a champion with an attack or ability reduces Spark Surge’s cooldown.

R – Lightning Crash

Zeri discharges a nova of electricity, damaging nearby enemies, and overcharges herself for a moderate duration.

While overcharged, Zeri gains increased damage, Attack Speed, and Move Speed. Attacking enemy champions refreshes the overcharge duration and adds another stack of Move Speed.

While overcharged, Burst Fire’s damage concentrates into a faster triple shot that chains lightning between enemies.

Suffice to say, there’s a fair amount going on here. With both AD and AP scaling on Burst Fire, we’re intrigued to see how theorycrafters will go about building Zeri when she arrives in LoL patch 12.2. We also wonder if Zeri’s diverse kit will make her one of the best League of Legends champions in the LoL ranks meta.