This year Riot Games put the ‘s’ in its name to good use earlier this year, when it announced it was making new games including a tactical shooter, a fighting game, and a collectable card game. Now, it looks like the world of Runeterra is going to be expanded with the addition of two new League of Legends games under the company’s new label, Riot Forge.
“We are humbled by our partner developers who are so passionate to work on games set in the LoL IP, which offers limitless potential with its expansive world and deep champion pool,” Leanne Loombe, head of Riot Forge, says. “We are sincerely committed to our developers’ long term success and together we aim to deliver great experiences for players of all types.”
While League of Legends is an online multiplayer, Riot Forge has been set up to deliver “completable” story-driven game experiences that will expand on the game’s diverse universe.
“We are always looking for new ways to bring the World of Runeterra and its champions to new and existing audiences around the world,” Greg Street, vice president of IP and entertainment at Riot Games, adds. “There are so many talented game studios around the world that have exceptional experience and craft skills in all areas of game development, and we are really excited to work together to bring the LoL IP to new game experiences.”
But don’t expect the new games to be AAA games. Loombe tells our sister site, PCGamesN, that Riot Forge’s projects will be defined as indie and will tackle different genres on different platforms.
“Forge games will be classed as indie – we are not making huge AAA games,” she tells them. “We want to focus on bespoke, completable experiences that are the highest quality possible and hope that League fans will give them a try.”