League of Legends critical strikes nerf goes live on the PBE

The controversial critical strike system has finally been nerfed on the PBE, in addition to some champion specific changes

The League of Legends’ public beta environment (PBE) has been updated to include the critical strike nerfs that were promised last week.

August Browning, senior champion designer for League of Legends, confirmed the champion specific changes that are going live on the PBE today. These changes are focused on the champion’s mana pools, specifically to counteract the removal of mana on Sheen in pre-season and the changes to Tear.

Mark Yetter, the lead gameplay designer for League of Legends went into detail about some of the changes in the PBE that were not highlighted in the article about mythics and legendaries. The biggest undocumented change is the rework to specific items as mentioned earlier, Tear has become a starter item, allowing players to “start stacking while you build a mythic”. Seraphs or Muramana can be completed second. Yetter mentioned there is a trade-off, explaining that “it’s weaker for lane with a scaling payoff.” Check out Yetter’s Twitter thread where he breaks down the adjustments made to a number of key items and runes.

Here are the list of mana changes made to the champions in the PBE:

Anivia

  • Flash Frost (Q) Mana Cost: 80/90/100/110/120 > 60/70/80/90/100
  • Glacial Storm (R) Initial Cost: 75 > 60

Cassiopeia

  • Twin Fangs (E) Mana Cost: 50 > 50/45/40/35/30

Ekko

  • Base Mana: 280 > 330
  • Base Mana regen: 7 > 8

Fizz

  • Base Mana: 317 > 400
  • Base Mana regen: 6 > 7

Sylas

  • Base Mana: 280 > 350

Twisted Fate

  • Mana per level: 19 > 29

Zilean

  • Mana per level: 30 > 45

The following champions have had their mana/level increased by 20

  • Camille
  • Darius
  • Fiora
  • Hecarim
  • Ilaoi
  • Irelia
  • Jax
  • Kayn
  • Nasus
  • Olaf
  • Udyr
  • Vi
  • Warwick
  • XinZhao
  • Yorick

The Riot developers have been clear that these changes are not permanent and are subject to change based on player feedback.