Riot Games has announced the next champion coming to League of Legends, who looks to blend marksmen tactics with assassin-inspired tricks.
After being teased in a recent Rise of the Sentinels story trailer, Akshan has been confirmed as the game’s 156th champion. He’s a Sentinel of Light with South Asian inspirations, equipped with a powerful grappling hook. To make him distinctive from other assassins in League of Legends, the developers designed him with marksman characteristics to make him suitable for mid lane play.
“We’ve been watching marksmen go mid in pro and regular play for a while, but none of them feel like they belong there,” game design lead, Jeevun ‘Jag’ Sidhu, says. “They don’t provide the things that champs designed for mid should, like crowd control or target access. “So we wanted to craft an experience that would feel like a distinct assassin style, but also clearly feel like a marksman… and put those two worlds together in mid lane.”
Among Akshan’s abilities are stealth camouflage, Heroic Swing which fires a hookshot that can be used to swing around the terrain, and a boomerang which deals damage and reveals hit enemies.
Akshan is set to release in patch 11.15, which is slated for the end of July. You can check out his full list of abilities below.
Armed with a Sentinel relic, Akshan swings in with a-vengeance. pic.twitter.com/85MtLVNFBA
— League of Legends (@LeagueOfLegends) July 7, 2021
Passive – Dirty Fighting
Every three hits from Akshan’s attacks and damaging abilities deal a burst of physical damage. If the target was a champion, Akshan also gains a shield.
After attacking, Akshan fires a second attack that deals reduced physical damage. The second shot can be canceled like a regular basic attack. If Akshan cancels the second shot he gains a burst of move speed.
Q – Avengerang
Akshan throws a boomerang that deals physical damage and reveals enemies hit, extending its range each time it hits an enemy. Enemies can be hit once as the boomerang goes out and once as it returns.
W – Going Rogue
Passive: When enemy champions kill one of Akshan’s allies, they are marked as Scoundrels. When Akshan gets a takedown on a Scoundrel he gains bonus gold, all allies killed by the Scoundrel are resurrected at their base, and Scoundrel status is removed from all other enemies.
Active: Akshan becomes camouflaged for a short duration, or indefinitely while near terrain. During this time, Akshan can see trails leading toward Scoundrels and gains move speed and mana regeneration while moving toward them.
E – Heroic Swing
Akshan fires a hookshot that embeds in the first terrain hit. While embedded, he can recast to swing around the terrain in the cast direction, firing physical damage bullets at the nearest enemy while swinging. While swinging, he can recast again to jump off in the direction of the cursor and fire a final shot.
Heroic Swing’s cooldown resets when Akshan earns a takedown on an enemy champion.
R – Comeuppance
Akshan locks onto an enemy champion and begins channeling power into his gun to store bullets. At the end of the duration or after recasting Akshan unleashes the stored bullets, each dealing physical damage based on missing health to the first minion, champion, or structure hit.
Akshan can move normally and cast Heroic Swing while channeling and firing Comeuppance.