After Void 3.0 with the launch of Destiny 2 The Witch Queen and Solar 3.0, Bungie has finally given us a preview of Arc 3.0, which will be the final big rework to the game’s three Light subclasses. And, out of everything from the preview, it seems like a lot of fan favourite abilities are coming back, including Blink for Hunters.
Hunters’ beloved jump ability from the original Destiny will return to the subclass tree, with a baseline buff for any class that has access to it, including Void Warlocks. Some of the changes from Destiny 2’s launch have been walked back and its potency has been raised with more travel distance and a reworked recharge model.
In addition, the Hunter’s Arc Staff super is returning, now able to block and deflect projectiles and perform an armoured dodge. Hunters also get a brand new super with Gathering Storm, which hurls the Hunter into the air, before slamming down into the ground thrusting the spear into the soil and leaving behind a damage-dealing field in the crash zone.
Titans have seen a number of changes with the Arc Titan’s Fist of Havoc and Thundercrash supers returning. Fist of Havoc now has an adjustable slam radius and the AoE effect returns with different effects when slamming from the air or while on the ground. A new ability for Titans is the Thruster class ability, which allows you to burst forwards in a direction, comparable to a Hunter’s dodge.
In addition, Titans get a brand new melee ability called Thunderclap, which sounds simply terrifying for PvP. This charged up melee attack can one-shot Guardians if fully charged. Seismic Strike and Ballistic Slam also return.
Finally, Warlocks, have also seen some big buffs with Arc 3.0 with the goal of wanting “the player to feel like they are channelling the power of the storm through their body”. Two supers are available with Chaos Reach allowing players to shoot concentrated beams of arc energy and Stormtrance remaining virtually untouched.
Amplified is the brand new standard buff for Arc subclasses. Various abilities and supers can make your Guardian amplified, which makes them faster overall. Key buffs include increased movement speed, better weapon handling and being more agile.
These are just a small snapshot of the changes, but there are a ton more based on each class’ Aspects, melee abilities, and more changes when it comes to the Amplified buff. You can read the full breakdown on the Bungie.net blog.
However, Arc 3.0 looks exciting from this breakdown. It’ll be interesting to see how it all plays out when the Destiny 2 Season 18 release date arrives next week.