March 16, 2020 Counter-Strike: Global Offensive has hit one million peak players for the first time.
There doesn’t seem to be any way to stop the growth of Counter-Strike: Global Offence at the minute. Valve’s timeless shooter, which has seen a meteoric rise in its player count over the last couple of months, has broken the all-time record for players yet again, reaching the one million peak player count for the first time in the game’s eight year history.
In the last 30 days alone, CS:GO has pulled in an average player count of 573,906 and a peak player count of 1,023,229 according to Steam Charts, far surpassing anything the game has ever achieved before. The previous records, which were set in the first week of March 2020, were 544,208 and 924,045 respectively. This new record was set in the midst of the coronavirus pandemic, suggesting players are putting their time in self-isolation to good use online.
The game has also recently gone free-to-play and launched Operation Shattered Web, a four month battle pass full of challenges across Casual, Competitive, Wingman, and Danger Zone modes, which although finished, also contributed to its recent success.
But while it’s great to see the CS:GO ecosystem flourishing, there is, sadly, a downside. According to Nors3, a sharp increase in the number of VAC bans has been recorded.
Since the game went free-to-play in December 2018, more than 8.8 million accounts have been hit with the ban hammer. Although SteamDB doesn’t track the bans by game, a recent report revealed that new Steam accounts were being set up to play the shooter, so it’s likely a large proportion of those bans correspond to CS:GO. In the last three months alone, more than 1.19 million accounts have been VAC banned.
CS:GO cheats are a real problem, but it’s good to see that despite an increase in negative behaviour, the game continues to thrive.